I'm with the OP on the this. There should be a higher chance of vehicle spawns and remove the server limit. I'd make it about 55% chance of a vehicle NOT spawning at it's point and a .01% the vehicle is fully functioning. Just raising the rate of broken vehicles will keep it tough for players to use them, but have them more frequent so more players have a better chance of seeing them. I've been spending a lot of time in the game these days, and I've never found a repairable vehicle outside of a few run-ins with hackers spicing up the server I'm on. Considering how competitive players are for resources, players will take care of the scarcity of vehicles. Also, players aren't normally wide-spread enough to ever find all the vehicles the current server limit allows. Might as well give player a better chance to find them and learn to appreciate them. Also, I think bikes should be much more common, especially in cities. To compensate, zombies should still spawn where a bicycle rider goes, but let zombies be able to knock players off bikes. I wouldn't have it do terrible damage (some multiplier based on traveling speed and surface hit), but there is a chance you get knocked unconscious, break a bone, get a sprain, start bleeding, or any combination of the afformentioned (also have the chance based on speed and surface landing on).