Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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The new running animation, Why?
[email protected] replied to GriefSlicer (DayZ)'s topic in General Discussion
it sucks -
Please add a "Bolt Cutter" as a Tool to cut through Fences
[email protected] replied to BerZerK's topic in Suggestions
sounds like a good idea, having enclosed military zones -
I mean, they are not real zombies, but living infected people. Don't you think they need to bleed, too?
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Can anyone confirm this? I was playing in experimental, when I start playing with throwing items, when for some reason or something I did, my player played the uncounscious animation, and quickly got up after I pressed W. Was this a bug?
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Read carefully before comparing it with l4d. He never mention any special zombie ability, just items. I personally don't see any trouble with this, as we already have 3 types already, those being: normal, crawler and military zombies.
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hidden Fake death animation?
[email protected] replied to [email protected]'s topic in General Discussion
you know there also are human players that can be tricked into thinking they got you, right? -
What's the current hacking status like in DayZ:SA?
[email protected] replied to RadikulRAM's topic in General Discussion
DENIED. I played in 40 player servers near BZ/Lumber Mill, and did not have any hackers encounter, so.. lucky ME! yay :D -
What's the current hacking status like in DayZ:SA?
[email protected] replied to RadikulRAM's topic in General Discussion
funny thing is, got a playtime of almost 200 hours, and still haven't seen any hacker. Lucky me. Yay :D -
read too much ignorance. Hoping this negatively people will leave game soon enough haha
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mine was saved after patch :D
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- x64 server architecture for less ram limitation. Server optimizations. - multi-thread support. General game optimization (in beta). - zombie navmesh to prevent ghostly zombies and better AI. - more server optimizations.
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Is Spy Infiltration wrong ethics/cheating
[email protected] replied to Dragor69's topic in General Discussion
I think it's a nice strategy, not the most honorable haha, but very effective none the less. -
If so, would you rather have them spawn as falling helicopters from the sky or just spawn them on the ground?
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Rocket should allow modding (after dayz's user population starts going down) and also add a filter so no modded servers show up. There, everyone should be happy.
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whats the problem with modding ?
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While the robbery system is nice it won't work.
[email protected] replied to ThirdSinger's topic in General Discussion
I was handcuffed once, they took a blood sample from me and then released me without any harm involved. -
I stopped playing this mod months ago, and now I want to get back into survivalism. I've seen several patches were released since my break, so: Is performance in-game better? What about those really long log-in times, are they faster now?
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Adding more guns is never a good solution, like you said there's plenty of m16 and ak variations, what else do you suggest? How adding more of them would make the game more fun to play? Unless machete or bow and arrow :P
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General game performance?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Great to hear about decreased loading times! Well, ARMA 2 runs great of high setting for me, DayZ on the other hand works great too (most of the time), I remember joining servers with terrible fps problems, where the admins had to restart it every 2 hours for this not to happen, but I understand it's an engine issue and know this will get fixed in the standalone version. Thanks for the information! :D -
Believe me, I'm trying really hard to understand. Oh by the way, these are some friends of mine: . , : ; Don't you want to meet them? :D
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An idea that struck me - A new Z
[email protected] replied to ssbberggren's topic in DayZ Mod Suggestions
Actually, it sounds good. But instead of making it like some sort of mutation, give it a back story, something like: a psychopath with an axe wandering the woods at night got infected. It could fit very well without going 'un-realistic'.