Hey all, though this will not be a very popular suggestion, I'd like to see the game made a lot more difficult in term of finding gear. To start- Less rare weapon spawns Less rare weapon ammo Less medical supplies The reason for this is that the 225 sq-km of the map seems pretty populated with pretty full on military equipment, i have very little difficulty spawning, hitting a few loot spawns and i get an AK or an M4 with ammo to boot, not all that believable in an Apocalypse that there is going to tons of this stuff lying around. plus it would have probably already been looted. Higher Z agro for firing weapons... I could stand in a city all day popping Z's from a vantage with certain guns, unless the gun is suppressed you really should be avoiding firing it at all in dense areas, Z's and player should at least pose and equal threat, this would help give people an incentive to co-operate cos as it stands the game is pretty much PVP and the Z's are a minor annoyance. Increased melee role In response to the above changes increase the role and diversity of melee weapons, pipes, wrench, shovels, pitchforks would be more common place in a mainly rural environment such as this one. Increased tolerance to hunger. Increased tolerance to dehydration. Seriously who gets hungry every 2 hours, rules of 3 you can survive 3 min without air, 3 days without water and 3 weeks without food. obliviously this would be ridiculous considering the physical and emotional stress you would be under in this situation, but a little more tolerance would be nice, this would also allow you to make food more rare and increase the trading aspect and increase the incentive for high risk bandit behavior. This would add more depth to the game. just a few but you get the drift.