ROFL Seriously, this is your input? So, when you are testing, and a new piece of code gets added to the source stream and the application breaks horribly, you as an expert tester just say "Hooray! Let's keep on developing!". I apologize, can I come work in this magical place you do? Where code magically fixes itself by adding more and more broken components on top of the Main source trunk? Every place that I have worked at, removes broken source / components from the Main branch when the build or application breaks. We then FI (forward integrate) the code to a Development Branch for further development and testing. I realize that DayZ is "in Alpha", my concern is this: Rocket has made and insanely good game, I myself have purchased six copies of ArmA 2 CO since it came out (to pass on to friends, etc.). I understand that it is Alpha, but if he doesn't treat it more like a Release, or hell, even a Beta, his fan base will dwindle quickly. Gamers are fickle, and there are other game companies on the sidelines right now just ready to pounce on the market that Rocket has help flourish (zombie survival). If Rocket (or BIS, whoever) doesn't start following standard ALM practices, VERY quickly, the player activity will drop as fast as it rose and this game will die out to things like War Z. I don't want to see that happen, I want this game (and the future standalone) to be successful. So I'm throwing some experience in to the mix to hopefully help Rocket (and any others on his dev staff) to focus on following standard practices without all the "QQ" comedy posts so the game becomes as professional as it is fun. And Debiru, thanks for the laugh, I have a long day ahead of me and thinking of you as a tester in my team just makes me chuckle.