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Cattra

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About Cattra

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    Steam ID: Cattra Kell
  1. Nice well thought out points and discussion in this thread. I like it! I think zombies need to be sped up a bit in the buildings, not maybe as fast as out in the field (And I know its a bug), but enough that it still gives you some panic rather then run into the building and then just turn around and stand three feet from the door and take down wave after wave of the undead.
  2. Cattra

    DayZ Build 1.6.0 Rolling Update

    Hear hear! Keep up the good job Rocket.
  3. Cattra

    Build 1.5.8 rolling update

    Hurrah update!
  4. Cattra

    Safe Zone (No shooting/No Zombies)

    Safe zones seen by survivors: "hey, I can trade some shotgun shells for some STANAG magazines!" Safe zones seen by bandits: "hey I can camp just outside and kill anyone that leaves or enters and take STANG magazines!" Safe zones are not a good idea, it will create a camp zone even bigger then Cherno.
  5. Cattra

    Where is the .22lr?

    I like how you think Kophka! (I am a huge Nagant fan, I also think DayZ needs some more semi auto and bolt action (non sniper) rifles to offset this large collection of auto's (SVT-40, SKS, Nagant all have my support!)) But I think it all comes down to a person personal play style. I will agree with you that if you are going out looking for a fight head on that the .22Lr might not be your arm of choice, but if you are ambushing, trying to just down someone to get away, shooting in a large infested area and wanting to stay quiet(er), good at shot placement (my most recent character which died had 108 kills and 104 head shots), or for that player who likes to cause themselves lots of pain in difficultly*, I think the .22LR could do some good work and would have its place. (it could also be an ammo thing since .22LR is very common). *.22LR only run's
  6. Cattra

    Where is the .22lr?

    I would have to disagree with you there Kophka (on the issue of its usefulness, I will agree its fun to shoot mine!), what you do say is true with regards to bullet placement, but a headshot with the .22LR will go through the skull (I mean it can go through a cow skull). The .22LR is quite underestimated and it is also why it is considered one of the most fatal rounds (from accidents). The penetration patterns are also presented here: http://www.firearmstactical.com/images/Wound%20Profiles/22LR%2037gr%20HP%20Wound%20Profile.jpg also: http://www.youtube.com/watch?v=6OHXzX8T5ew&feature=related the .22LR would be a rifle for people who want shot placement and quiet over large damage and a big bang. If you are shooting for the head I think it will be fine and earn its place with the people who are stalking others and know how to aim and also with those trying to not attract much attention from other Z's in the area when taking out the ones ahead with select shots. Making repeat select shots with the .22LR is not that hard due to the light wright and the low recoil, and remember its not about entering and exiting the target, you only have to have it ENTER into the target. That being said, with your "rage" scenario when discussing combat against humans I will agree that if they are armoured (such as Kevlar or perhaps in the back with a backpack) then it might not be of much use, but if we are talking a shirt and a raincoat then it will not have much effect on the .22lr. It won't be the gun of the PKers but perhaps a few shots of .22 might scare away players and make them question their actions if you fire first, or if you hit, might put them down temporary for you to escape.
  7. Cattra

    Dayz-is it worth it

    Not regretting my purchase. I put in 25+ hours now in the past week on DayZ alone, its 30$ on steam and so far is a good use for my currency in my opinion. No regrets.
  8. Cattra

    depth and choice with weapons

    I love the idea of a .22, and if we are also talking firearms I noticed (because I gave this a quick skim read) I wouldn't mind seeing more semi-auto / bolt action rifles in the game (making the auto's a bit of a rarity) examples are, as previously mentioned the SVT-40, M1 Carbine, and SKS all which are very common firearms for the semi's and for bolt you could have something like the Mauser Karabiner 98k (or similar family of Mauser such as the 1900) or the Mosin-Nagant. I just am not a fan of the full automatic rifles being so common-ish, I would rather see some more semi-automatic only and bolt actions in the game. Before this though, I would rather see the .22's first due to the fact that they are high accuracy, low recoil, and low noise (when compared to other arms) and would be very good for stalking prey (both Z's and humans) and could introduce a vast number of arms in both long-arm and pistol.
  9. Cattra

    Where is the .22lr?

    +1, I really want this to happen. I am a big fan of .22LR and if we are talking a survival game, its relatively quiet and light. (when compared to something like an SKS or a M1 Carbine) It would make for a good starting rifle or someone who is more into stalking around and trying to be quiet.
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