Before I even start I would like to add something. If punching ever gets added to the game, can you immagine taking down a wolf with your bare hands? The stories you could tell! Even more if your player gets some permanent face scars from the battle to show off your badassity and scare off the fresh spawns. Now, I just have to say that halfway down your page I kept forming so much positive feedback that I had to open Word and start writing it all down. All of your ideas are great, fresh looks at how a game can be played, and I absolutely love the idea of DayZ going down a path where landscape, clothes, and facial hair provides information that the player can use to advantage. If this was included in the game it would expand on two of the most important features of DayZ. 1: survival- you can increase your chances by paying attention and learning real life tracking/survival methods. And 2: Ownership- part of what makes DayZMOD so fun is collecting your gear, and even losing it all when you’re killed. Being able to sort of ‘own’ houses or areas by keeping them clean, and owning a dog(especially if it’s rare) would make every encounter unbearably intense. The idea of other hazards, such as birds (your enemy if you are trying to sneak) is great, even if they don’t have models in the game, the sound effect would do (pretty easily implemented). Sure a lot of this may just be too much for the game to handle, but your core ideas simply cannot be ignored. More environmental player impression More survival hazards More ownership More custimizition/rewards for your choices