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Posts posted by grasmann
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I haven't had much actual contact with other players ingame so far:
1. The mentioned story with ALT-F4 bomber
2. We surprised a sniper, shot him, but obviously he didn't die and could ALT-F4 out
3. A guy killed me and my friend without even paying attention to all the zombies around, which also attacked him, he absolutely focused on us, and probably ALT-F4ed out after that as well
4. Two encounters were both parties backed up slowly to prevent problems ( those were legit )
So to sum this up 60% of the people I met ingame so far were douchebags using poor tricks.
I'm deeply sorry ... but if this is how you people play this game ... I'll just have to do the same.
And this is my last post in this thread.
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Well ok ... I guess this discussion has lost it's point completely ... so lets just end it here.
I understand that my suggestions are not welcome in this community ... so I will just try so
survive with all possible tricks.
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It isn't legit at all ... I'm not saying that ... but if every attempt to balance something is denied
Then I have to take action and use the same tricks to survive, am I right?
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This was what happened the last time I died:
Well, I don't have a problem with badits at all. But since the game/mod is in such an incomplete statethere are some possibilities to really piss people off.
When I played earlier this day a sniper surprised us ... he shot me, which broke my leg and continued
shooting, tried to kill me, but I could crawl to safety in time. I played with a friend when that happened.
So we both were in safety and quickly healed my injuries and tried to find the bastard.
It was awesome ... we sneaked through the city filled with zombies ... tried to avoid them and find the
sniper on hill at the same time. It was a really intense situation, and it was fun.
Then we were in a house in that city and searched for ammo, when another survivor came in, followed by
two zombies. He made something, it looked like he wanted to drop something or whatever, it didn't matter.
Since he didn't shoot us on sight we tried to kill the zombies that were after him. And suddenly everything
exploded.
Apparently he planted a bomb and blew it without even getting killed himself, or he planted it and ALT-F4ed
out or pressed Abort.
So we both died ... he didn't die ... and we even tried to help him.
As I said ... I don't have a problem with bandits ... but such poor tricks are just a NO-GO.
I posted this here also: http://dayzmod.com/forum/index.php?/topic/67020-what-did-you-expect/
And I just have to say ... this is ridiculous ... and if stuff like this is happening to me because everybody
thinks he has to kill everybody ... and then even with such poor tricks ... I will simply react to this and
ALT-F4 out everytime something bad happens ... end of story
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Taking out all sniper weapons and thermal scopes would balance a lot.
Sniper don't take high risk when they know what they do.
Shoot a few surveyors. log out. Nearly perfectly safe.
Without snipers your are forced to engange and get in combat range and taking higher risk to get revealed and shot in combat.
This is actually a pretty good idea.
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I think I will just play on emtpy servers with my buddy ... and if I hear any gunfire around me I will just ALT-F4 out and go on another empty server
Seems to be the best solution right now
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Well, since I'm playing dayz ... I have to admit .... I'm even more disappointed in humanity than before XD lol
I always thought it was just big companies and the politics that fuck up real life ... but the people are actually
just the same ... lol :rolleyes:
Welp, I made my suggestion and that's pretty much it
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I just have the feeling that nearly everybody is a bandit ... so I have the feeling something has to be done about it.
Maybe I was just on the wrong servers ...
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Still the same problem, why should people who don't know how to stay alive and make big mistakes be rewarded for that? It's not that hard to not be a bandit and stay alive.
I think you don't understand survivors at all.
It's not like they are too stupid to survive ... it's just that they don't want to shoot everybody on sight. They want to team up with a stranger here and there.
They want to have a nice time playing WITH some other people not AGAINST everybody.
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Well, ok ... I understand your concerns ... so what do you think about the idea without the double effect?
My main idea is that a survivor can keep some items, as a niceguy bonus.
EDIT:
I edited the first post.
EDIT2:
punishing banditry would esult in too many players being friendly, making the game boring
That's exactly the point ... I DON'T want to punish banditry I want to encourage more people to be survivors.
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Your first suggestion will practically break the game for dupers, you this, right?
Well, ok practically you could help a survivor reach the baracks and as soon as he/she has a rifle
you just kill him to double the rifle. But you can't carry many weapons in this game ... so I guess it
wouldn't be such a problem at all.
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I think the easiest way to balance S/B is to improve the AI routines of the survivors. Seriously, right now they're just broken. Instead of stealthing like any human player would do, the stupid AI survivors shoot the loudest guns in midst of a big city and attract thousands of Zs and Bs to their location. But the worst thing about the survivor AI is the fact that the combat routines aren't implemented yet. Instead of shooting back they only close their client as soon as they hear gunfire a mile away. Strangely enough the survbots have some kind of script running which opens threads on the forums as soon as their character died because they couldn't close the game fast enough.
So in a nutshell, Rocket just has to improve the combat AI and maybe implement some common sense and we should be fine.
Mind if I just ignore your trolling sir?
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I thought about a way to balance the ratio between bandits and survivors without touching the gameplay too much.
One thing is clear the bandits shouldn't have a direct disadvantage, but what about giving the survivors and actual
advantage for their style of playing?
My idea is the following:
If a survivor, which actually never killed another player, dies, he/she can choose 3 items to keep after death.
For example a weapon with too magazines of ammo.
So a survivor that made it to the baracks and got a decent rifle and fitting ammo will always be able to respawn with
this weapon unless he killed another player, but the bandit that killed him/her should still be able to loot this rifle.
So the weapon would be doubled on death.
This would make the life a little bit easier for niceguys, while bandits can continue playing their style.
Just give survivors an easier start after death as long as they don't kill other people.
If a survivor made it far enough in the game he/she can still decide to give up this advantage and defend themself
against the next bandit.
I guess hackers could also use this feature to their advantage, even if they are bandits, but we can't involve hackers
in such discussion, seriously.
What do you think about it?
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Well, I don't have a problem with badits at all. But since the game/mod is in such an incomplete state
there are some possibilities to really piss people off.
When I played earlier this day a sniper surprised us ... he shot me, which broke my leg and continued
shooting, tried to kill me, but I could crawl to safety in time. I played with a friend when that happened.
So we both were in safety and quickly healed my injuries and tried to find the bastard.
It was awesome ... we sneaked through the city filled with zombies ... tried to avoid them and find the
sniper on hill at the same time. It was a really intense situation, and it was fun.
Then we were in a house in that city and searched for ammo, when another survivor came in, followed by
two zombies. He made something, it looked like he wanted to drop something or whatever, it didn't matter.
Since he didn't shoot us on sight we tried to kill the zombies that were after him. And suddenly everything
exploded.
Apparently he planted a bomb and blew it without even getting killed himself, or he planted it and ALT-F4ed
out or pressed Abort.
So we both died ... he didn't die ... and we even tried to help him.
As I said ... I don't have a problem with bandits ... but such poor tricks are just a NO-GO.
You might say he trolled us, well I didn't even know one could plant bombs in this mod.
Right now I would just say this guy had SUCH a small penis, he doesn't even deserve to live anymore.
Just to make this clear:
If anyone would ask me today if he should buy ArmA2, to be able to play this mod, I would just say
"No, there are better games.".
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Yes we're kicked as well, I guess it's really everybody.
Apparently it's Battleye again.
Funny thing is, obviously there was a similar problem recently, were people got falsely banned:
We're honestly deeply sorry for this and will do everything to ensure that something like this won't happen again.Source: http://www.battleye.com/
lololol
Sad day: Respawned with all my gear on the beach.
in DayZ Mod General Discussion
Posted · Edited by grasmann
Happened to us, too. We finally made it to the barracks, but we had horrible graphical
issues in this location ... so we thought "Let's just restart the game and join another server."
The game was stuck on "Loading" on different servers and finally we found another working
server, just to find out we were back on the beach with all our stuff, my friend also kind of
collapsed and had a hourglass.
Oh ... and the world was burning.
http://i.imgur.com/f5XXX.jpg
My friend saw the same city from another angle and said that the whole city was burning.
WTF?