Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

doublebrain

Members
  • Content Count

    443
  • Joined

  • Last visited

Everything posted by doublebrain

  1. Wow what? They already changed the map size dude. And the map will expand in the future. Dont know where you get your information from but its wrong.
  2. doublebrain

    Adding Vehicles Sooner

    Run 30 minutes and you will find a village to loot for sure.
  3. doublebrain

    Neutral Trading Zones - NPC enforcers if possible

    Solutions on the problems: Create it: - Barriers (future update) - Crates (future update) - Traps (future update) Make it public: - Post your trading zone in the forums - Use radio (future update) - Place notes, maybe stick notes to walls even (future update) - Place signs that lead to your trading zone (future update) Too easy to gain loot: - Loot system (future update) - Stop server hopping (future update) - More items for loot balance (future update) Well... ok I admit right now it could be quite hard to create a trading post but in the future there will be endless possibilities if you got some creativity.
  4. doublebrain

    Solution To Server Hopping And Combat Logging

    I dont think its a bad idea or anything, but still 2 things: 1. CL and SH will be solved and they are already working on it. No need for any more suggestions, they already know what they want to do about it. 2. I think its like the 3rd "combat log/server hop" thread today. Dont waste energy writing all this, just use the search function and you will know someone else already had the same idea. Anyway, welcome to the forums.
  5. doublebrain

    Adding Vehicles Sooner

    Its not a bug so you will just have to wait for them to get released. If you dont like running around dont play DayZ. Even if vehicles get in it wont be easy to get one.
  6. doublebrain

    Shout & talk channels

    Seriously? You could simply make the shout sound fade from 100meter min to 0meter max volume. And the talk from 10meter min to 0meter max. No problem if you think about any problem.
  7. doublebrain

    Neutral Trading Zones - NPC enforcers if possible

    Nope, no NPCs. And I think the most stuff thats in WoW doesent fit into DayZ too much.
  8. doublebrain

    Train Transport System Possible?

    But a train is also a vehicle, it needs power/ fuel to drive and a driver. Also needs an engine and working wheels. So trains would be quite cool, but still like the normal vehicle besides it can only drive on rails and is more durable and can hold more stuff.
  9. doublebrain

    This feature MUST come out along side vehicles

    Why hard to do?! Ragdoll attached to a rope -> attached to a car... I could code this in Warcraft 3 srsly.
  10. doublebrain

    POST NEW FINDS

    Haha reminds me of the good old times :D Punks not undead!
  11. doublebrain

    Realistic Vehicles & Physics Engine and Loot Suggestions

    Dont see anything special about these cars...
  12. doublebrain

    Decentralize Gun Spawn Locations

    But when its just random if you find a military weapon or not its just eeehhhh... My solution to this would be: make military loot spawn less, make the ammo rare, make civilian weapons also a good option, move the military gear more to the north (no more balota) and then make the north harder to survive (more zombs, less loot, colder) A group of people should clear a military outpost with their civilian weapons (very much, maybe some armored zombies to make it almost immpossible to just sneak around them and make it hard to kill them) and then find maybe one military weapon and a mag in there. Make people think twice if its worth of going into that military camp or if they just stay with their low tier weapons but they got ammo and they dont risk their lives.
  13. doublebrain

    Decentralize Gun Spawn Locations

    Food and water = basic survival Weapons and ammo = being able to defend yourself/ kill players
  14. doublebrain

    Decentralize Gun Spawn Locations

    Thats what I tried so say right here. Sure you could say you can find the M4 everywhere but why we dont add more guns that fit better into res areas?
  15. doublebrain

    Decentralize Gun Spawn Locations

    - Would eliminate points of interest - Would make the hunt for military gear boring - Would make the game easier
  16. doublebrain

    Randomized Survivor Corpses

    I would like to "replace" some of the loot spawns with corpses. I mean a soldier who died when fighting zombies would not put his gun back to his barracks would he? Or maybe he died in the barracks then he would still have the gun on him and not lying in the room. So: Some fixed points in buildings where corpses might spawn (like a container) and some random corpses in the wild and on streets.
  17. doublebrain

    Decentralize Gun Spawn Locations

    Well this is not a pony farm but the interwebs, ppl have their balls all over the place but between their legs. Just see how DayZ is, people shoot you in the face without thinking about it. Then I realy dont know what you want to achive with your suggestion if its not the item drop balance.
  18. doublebrain

    Exit Bridge

    I dont think a bridge at one of the coasts is realistic, there is supposed to be ocean for the next thousand miles. I would like a big river in the future north with a couple of large bridges crossing it or something like that.
  19. doublebrain

    Decentralize Gun Spawn Locations

    That you think the item drops are not balanced
  20. doublebrain

    Decentralize Gun Spawn Locations

    Do you guys even info yourself before you post? I mean srsly you are just wasting your energy writing all that stuff... Edit: The thing is you try so solve a problem that is just there because its alpha and will not be there anymore when the game gets more stuff.
  21. doublebrain

    Decentralize Gun Spawn Locations

    And then we come to the point where its aplha and we need more content to force people to travel around, also a rebalance of balota and more points of interest.
  22. doublebrain

    Anti Combat logging

    http://forums.dayzgame.com/index.php?/topic/165655-combat-logging-fix-idea-simple/
  23. doublebrain

    Decentralize Gun Spawn Locations

    Ive read your post and it just says that you abuse bugs in the game and you want to find weapons everywhere. No real reason why. There are ment to be hotspots and that you have to loot military locations and residential. The only thing that would make sense would be stuff like the crashsites in the mod. Maybe a humvee with 2 dead soldiers that have an M4 on them. But not M4s in houses and barns.
  24. doublebrain

    Decentralize Gun Spawn Locations

    You talk so much BS dude, server hopping wont be an option in the future so we dont need to talk about that anyway. And its not realistic at all, why would you find a M4 everywhere?! I dont see any point why they should make M4s spawn just everywhere.
  25. doublebrain

    Decentralize Gun Spawn Locations

    Beside the whole realism reason and the gameplay reason that you dont find everything everywhere because that would just suck so hard.
×