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lobbanid

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Posts posted by lobbanid


  1. I would more see classes like, cosmetic only.

    You start out in different outfits depending on the proffesion you choose when you create your character. And the proffessions should be what you were before the zombie outbreak.

    Like if you were a family man, you start out with casual clothes. If you choose to start as a fireman you will look in a certain way. Just a few examples. I duno.

    But I vote for no classes which will change gameplay mechanics.


  2. I've been playing DayZ since mid/late May, but only been apart of the forums since mid June. In that time there have been zero updates to the gameplay for DayZ. The frequent "updates" we have received have done nothing but make zombies more powerful or underpowered and that is it. Rocket and the team either have no idea where to take the "game" or are completely Incompetent in being able to finish the "game".

    I'm not trying to sound like I'm some 1337 game designer because I'm not, but I am a gamer and I have been for years. I have been apart of betas and the vibe this "game" gives off is that it's not even in an alpha stage, a stage where content is added to see how it works within the game. Currently The feeling I get from this "game" is that it has no idea what it wants to be or do. We get updates that change the gameplay minutely, but it honestly gives us nothing. Where is the group play elements we were told were in development and "right around the corner"? They are nowhere to be seen. Rocket thinks he is at a point where this "game" will be a stand alone by next month? What exactly has changed in the past 4-5 months to warrant it becoming a standalone? Nothing in my opinion.

    Get out of here you god damn bronie!

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