Realistically, it is those individuals who forgive practically everything that are stunting the development of this mod. "ITS AN ALPHA YOU'RE A TESTER OMG OMG" - this is the kind of mindset that allows the development team to become complacent with what they have. If DayZ is to succeed as a retail game, forgiving game-destroying bugs is ridiculous. Are you people sheep? The development team is more focused on putting in dogs than fixing these bugs that make the game unplayable.