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kerbobotat

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Everything posted by kerbobotat

  1. I was just wondering about the persistance of things like backpacks, if I drop a backpack on a server, does it stay there until the server restarts/Someone else finds it? I was having daydreams today at work about hiding stashes of loot in some places for easy storage.
  2. AFAIK, Rocket works with server providers/admins to prevent anyone gaining an unfair advantage like this. If he sees a problem, he will probably just cut their server off from the database
  3. Off topic question, but Legion run the NY1 server, do they also run the NY2 server?
  4. kerbobotat

    Made a new bandit skin for you guys

    It would be awesome to see a reskin of the regular survivor model. I know diddily squat about ArmA and the texture formats, but Ive done quite a bit of texture work before, so I might see what I can do with that.
  5. kerbobotat

    Radiation?

    Was just discussing the mod with some friends who are eager to play, and obvious likenesses to the S.T.A.L.K.E.R. series of games were brought up, which got me thinking, would irradiated areas be a good addition to Day Z? I dont know much about ArmA scripting, but seeing the blood and humanity meters, would it be difficult to add a radiation level, with certain areas having varying degrees of radioactivity? I think it would be fun. It could have the same kind of effect as blood loss, and also driving your Hunger up rapidly (Ive been told being irraidated makes you weak, and hungry, even though you vomit continuously) It could add an extra danger to exploring cities, or perhaps in the smaller villages/industrial areas. Perhaps it doesn't really fit in with the Zombie apocalypse, but damn if playing on the Russian server isnt as close to a Multiplayer Stalker as I'll ever get :)
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