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Server Ban for AS50 TWS: Debate
--------------- replied to melted349's topic in Mod Servers & Private Hives
What about the legit people who has this weapon?????? -
ok lets see.... You have no clue who I'am or who I know. Lets leave it as that stay with CSGO because Dayz is not for you
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come to my server so i can ban your ass too
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Thats ok ill have that server with in a week
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Again you fail Admin MK48 dont look like a Gold AK MORON
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It's Not a Exploit you moron what about the people that have them with out hacks ...
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You Sir have been served by http://unknownkillers.enjin.com/ Stop by any time.. Ban some more people on your server because when I'm done with you I will have that server...
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Come to my server with your so called clan mates i give you all tws then my clan mates will kick your ass then you can go back to your server and Cry like the little girl you are ...
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BeerDowner Kick your ass in your own sever and someone TPed under him then banned him bez of his TWS ..I think your full of shit and your clan to.. You are a joke my good man
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I hope you get your server pulled because you are not following the rules that are in place... If you are found breaking the following rules, your server will more than likely be suspended at most server providers and if it's not suspended it will result in the entire ip range being BLACKLISTED by DayZ support staff. 1. Your server must follow the DayZ name convention. DayZ - Location ID (version/beta buildnr) [difficulty][timezone] dayzmod.com - hosted by Customtext.2. Your server slots must be 40 slots minimum. Please also note no server provider is allowed to provide servers below 40 slots. However there is an exception for developing countries or countries where bandwidth is expensive, for those countries minimum slot count is now 30.3. You must not edit your server files in anyway, this includes: Mission file to enable side chat. Modified Hive files.4. Your server must not be password protected or locked. BEC connection flood #lock is allowed but must be set to no more then five minutes. Servers may also be locked briefly before scheduled restarts, again, this may not exceed five minutes.5. Your server must have BattlEye = 1; set within the server.cfg. (as of 1.7.2.4 the hive will not allow you to play if this is set to 0).6. Your server must have reportingIP = "arma2oapc.master.gamespy.com"; set within your server.cfg. 7. Your server must have requiredBuild = replace with newest beta build; set within your config file. 8. Your server must have verifySignature = 2; set within your config file. 9. Your server must have kickDuplicate = 1; set within your config file. 10. All server problems must be reported to http://support.dayzmod.com. 11. As a server admin you must not: You are not permitted to ban players for killing yourself or clan members. You are not permitted to shutdown your server when your killed. You are not permitted to shutdown your server when you lose a vehicle. You are not permitted to kick or ban for smacktalk. You are not permitted to ban for suspected cheats or exploits of a non-server-disruptive nature, including but not limited to ghosting, unverified cheating, duping and similar, UNLESS you have solid evidence, IE logs.12. You are permitted to kick or ban for hate speech, including racism and homophobia. All kick or ban actions must be reported in the forums under section http://dayzmod.com/f...heat-reporting/13. You are permitted to kick or ban for ongoing severe hacking that is affecting players in a server-disruptive way. All kick or ban actions must be reported in the forums under section http://dayzmod.com/f...heat-reporting/14. PVP is enabled at all times no matter the rpg element the admin tries to set. 15. Do NOT request un-necessary instance IDs, location IDs, or whitelisting from us. If you abuse the system all of your servers may be blacklisted. NO MATTER WHAT ANYONE SAYS OR WHAT SERVICE PROVIDER YOUR WITH THESE ARE THE RULES PLEASE ABIDE BY THEM. Where does it say you can ban for having a co called hacked Weapon....