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Beastbow

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About Beastbow

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    Scavenger
  1. Beastbow

    adrenaline, energie, and coffee

    dancing russian man, first off thanks for pointing out my mistakes, dont think it makes you an ass. i see where you're coming from, and do agree with you on certain points, especially with the adrenaline, about the coffee, my main idea for that was to get your body temp. (once it works.) up faster, and making you less thirsty at the same time. Thanks for your comment, any feedback is highly appreciated.
  2. whats the idea? add a new status; adrenaline/energie have you never wondered what all these soda drinks do to you? dont you get extremely hyped from all the sugar? that sniper bullet nearly missed you and your hearth is racing? let that adrenaline on the loose! energie: my idea is this, when you drink a certain amount of soda drinks in say 5minutes, you'll get enough sugar to run a marathon on, you will be able to run a bit further, energie in plenty, great for traveling to that NW airfield you've always dreamed of! but wait! you see that zombie blocking your way? good luck hitting him, because all this energie doesnt like to sit still and let you aim in peace, it lets you move, making your aim go down. but if you dont drink enough soda, your energie will drop and you'll start to get tired, you can only run short distances, until you can only walk, and if you dont take a rest soon you will have to lay down for a bit and regain some energie or drink some soda. adrenaline: how about adding some adrenaline to the game? a bullet nearly missing you, that must've given you the boost to get the hell out of there! that one bullet you took to the leg? not a big deal, your mind is on zero and your adrenaline takes over, you can keep running on that leg untill you're safe, you start to calm down, but that leg seriously starts to hurt now, and keeping running on it wasnt too good for it either, just a normal morphine wont fix it anymore. Coffee: how about some new drinks in the game? after all this coke and water you want someting else, what a luck that you found a nice bit of to-go coffee and an empty tin can! all we now need is a bit of wood, matches and water! make a nice camp fire and boil some water on it, add the coffee and you're done! ofcourse its not the best but it'll keep you warm and energized for now! (more rare then water/soda, less rare then mountain dew)
  3. Beastbow

    Shopping Mall

    i'd like to see a mall in one of the big city's yes. you cant tell me there is not a single shopping mall 225 KM2 with 3big cities and an airfield in it. though as mentioned before, keep it in style and scattered, no more tight and neat looking pillars and floors, but maybe by default half collapsed, and robbed stores, where you got to flip every table and check every backroom to find something? when hell breaks loose the malls is where people go first, they think its safe there, and that there is plenty of resources there, which obviously is, but once you get there mate, its all a hell of people who didnt make it and became zombies, and robbed empty stores, wont find a fancy dress in here, maybe a pair of jeans if you're lucky. so what i'm trying to say, great idea, but must be as-good-as-robbed, good spawns are rare, but if you search hard enough it'll always be paid of by atleast some water and beams, dont forget to watch out for the defences that people who didnt make it set up, and prepare to encounter a shit ton of zombies in there. also; dont know how far in the progress you are, but any chance to get to see some screenies of what you currently have? :)
  4. i fully support this, it would make the game much better, and more meaningfull to help others, i'm no saint myself and will shoot if you have a gun, but will never leave a newspawn without helping them, but this makes much more sense, who says he's hostile with a gun? maybe he needs help? Buuuuuuuttt maybe we should also then think about enabling/disabling this? (e.g normal/hard servers), for this might be fun for the experienced players, and those who played alpha/beta, but someone who is still fresh and new to the game won't live long enough to learn how to open their backpacks. (yes ofcourse this could be fixed by a tutorial ect, but be honest, who plays those?) or maybe something that status effects like heatstroke/dissease and whatever DO NOT occur within 30minutes of spawning?
  5. Beastbow

    Claiming & Clearing Houses

    would be a cool idea, but not to claim whole city's, just few houses, e.g the green houses all around, there are plenty of them, nothing but Z's at it, they could become POH's (player owned houses), to claim a house you could make something like, "clear all the zombies spawned by this building" and have atleast a few thing stored in it, and give the posibility to let other players take it over, this could be done by something like this; the attacker has to spent atleast X amount of time near/in the building, clearing it of zombies, and the house would become "clean" when the owner dies /does not log in/visit within 24hours. and even so its still quite a hard thing to do, since it would be so obvious and obvious to take over when you're sleeping or at school/work
  6. Beastbow

    something to prevent combat loggers.

    ah thats good to hear :)
  7. are you getting so sick of finally seeing a good-tier player bandit? but they manage to log out just before you can pump that last bullet into his body and loot him? SO AM I how about something that disable you to log out for 5minutes after getting shot at? or not being able to log out when there is a gun firing within say ~50-100metres? this would already help so much noobs logging out when they risk to lose anything..
  8. Beastbow

    Multiple 1.7.2.5 Glitches

    from what i've experienced this only happens in area's with dead soldier bodies, (note not zombies, but the dead soldier laying around in like cherno, airstrips ect), aborting and logging in does sometimes work, but in just very rare cases, if you still want to pass/loot these area's this is what i always do: Look at the ground and aim up little by little as far as you can, for aslong as there arnt any dead bodies in your line of sight (be it direct or indirect), see till how far you can still look up without having the glitch and venture forward. say when looting stary sobor's military camp you can look into all the tents, aim just a little bit up, and walk sideways looking into the tents. doesnt solve the problem, i know, but makes it easier to live with.
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