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raitzer

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About raitzer

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    On the Coast
  1. raitzer

    Name indicator

    Skins will definitely not solve the problem because there still could be two different players wearing the same skin. Also people can (and propably will at some point) change the skins after the first encounter. The only way to absolutely recognize a player is by his unique nickname (well ofcourse there might be someone else with the same nick, but still). IMHO to make this game more realistic is to have a way to tell people apart from eachother. Also the nametag can be modified so it wouldn't look so "gamey" (right font and color goes a long way to accomplish this). One way to do it is to have a button to display nametags that are less than 10-20 meters away from you. This way the realism of the game wouldn't be hurt because the digital names wouldn't be hovering above people all the time; only when you choose so.
  2. raitzer

    Name indicator

    One thing I really would like to see updated to Day Z is a name indicator. Yeah, I know there is servers where you can see everyones names when pointing your crosshair at them. The way I would like it to be implemented is that when the player is like 20 meters away from you, then you could see his name. Why is this? Well, the main idea here is that you could identify players, just like in the real world you can identify people by looking at their face and recognizing them. Because this is only a game, you really can't tell people apart from one another. You can't be sure if you've already met him before. This could help people make relationships with eachother and even if they split ways, they always know what happened before. So if I decide to help someone in their time of need, I can hope that if we meet again he could do the same to me just because he can recognize who I am. At the moment this isn't happening just because you really can't know if you see someone you've met before.
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