Timberfox
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Everything posted by Timberfox
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[WAR] Pandemic Legion declares war on the imposter legion
Timberfox replied to Pallidum's topic in DayZ Mod General Discussion
I'll will pay for footage, or alot of screen shots of ambushes against legion targets. Payment will be 1 good rifle + ammo. What ever i am keeping in my bag at the time as a backup; m14, m16a4 acog, silenced m4 can be expected. Alternative payments may also be a 24 slot bag, or GPS upon request. Trade location will be on my terms because, er, i'm not crazy. -
DayZ Screenshot competition winner
Timberfox replied to mattlightfoot's topic in Mod Announcements & Info
Is that why the whole picture is black and white, despite the flashlight being on? -
M107 taking up backpack space?
Timberfox replied to matthew-wang@sbcglobal.net's topic in DayZ Mod General Discussion
Id drop my pack in a second for one. The group of people i play with gladly support the players who find them. If you are playing solo, it might not be the best decision to go for it. Especially considering how easy it is to spot a player from long distances who has one. It'll all be worth it if you ever see a hovering helicopter though. Hell in that case, it is almost worth it to buy a second ARMA account as a dedicated anti-vehicle sniper. -
Still bugged as of 1.5.7, a cleanup script was clearing everything too fast. IIRC, a rocket post says they are already fixed in next patch.
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There was a database problem, and some players had to be reset to the beach, according to the rumor i heard. As always, this is an alpha. Additionally, it doesn't take *that* long to make it all the way north.
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Try suggesting this 'forgive' button on one of the already created humanity posts. Also...Use paragraphs and sentences... not just ellipsis...
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Average life expectancy, really?
Timberfox replied to liam.a.underwood@gmail.com's topic in DayZ Mod General Discussion
i'm working to lower it, one bullet at a time -
I have a feeling alex isnt going to be contributing much to a thoughtful discussion
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A single person can easily repair a vehicle by themselves, as long as you have a good pack. its even easier if you check the car before finding the parts. Some parts can be dark orange, which means you can drive without fixing them. Once you have the car moving, getting more/extra parts is sooo easy.
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Signal Flare... is it possible?
Timberfox replied to Zombielicious's topic in DayZ Mod General Discussion
is the flare gun in the default game, or was it an ACE thing? -
Night time darkness levels. (ATI Vs nVidia)
Timberfox replied to velyse (DayZ)'s topic in DayZ Mod Troubleshooting
also, include your watch in the screen shots to ensure that its not a time desync problem, aka no moon yet. -
Some minor questions about loot drops.
Timberfox replied to cat (DayZ)'s topic in DayZ Mod General Discussion
Gad is wrong, some houses have spawns on their porches/outhouses, despite being 'non-enterable'. IIRC a good area example of this is the small hamlet north of chernogorsk, and west of vysota hilll. -
vehicles are in a pretty good working status right now. 90% sure choppers can get a bug where the fueltank can not be repaired. I've never had a huge problem since the introduction of the save feature, except that sometimes your player might not be saved if a server crash/restart happens really close to a save. Also, sometimes players seem to get saved even while traveling in vehicles, so upon logging back in after a crash, sometimes various people are scattered along the road, and no one is exactly at the vehicle.
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[FS] now own 3 helicopters and 1 jeep :|
Timberfox replied to Jynx (DayZ)'s topic in DayZ Mod Gallery
agreed, with the fuel leak problem, the helicopter uses about 1/6th of a tank of fuel in 3 minutes, allowing about a 15 minute flight time. Once landed, and turned off, the fuel leaks at about the rate of 1 person traveling back and forth with 3 jerrycans to a refill can about 10 meters away. -
Was experiencing this, 99% sure it was a US2 server problem. When ever a player would relog, his time would always begin around 5pm, aka daylight, and this persisted for hours. Saving was not gaurenteed(despite unsaved counter acting normal); players who relogged would log back in with their character set back several hours. This was not happening to everyone, all the time. Eventually the server stopped spawning zombies, and then items. Server reboot fixed all above mentioned problems, and luckily vehicles persisted \o/
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lol, so... an unattended, fully functioning vehicle, in the middle of a city disappeared. Must be bugs.
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They arent in the game. You just found a TXT file that is just a rough draft of how he wanted to sort the weapons; its not actually part of the game code nor a official classification.
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*Just a terrible idea
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Turn Off Passive Humanity Increase
Timberfox replied to adrianscholl's topic in DayZ Mod General Discussion
My wish for how the system will work 'down the road' is a web based interface where you can choose the skins available to you. When combined with the stat system, skins could almost be a sort of achievement system. However, i do fear that this could encourage people to grind for the reward, thus almost forcing an artificial structure/guidance into the game. With that said; talking specifics about when/how skins should be available to people i think should only be done after looking at current player averages. Instead of just randomly picking a number of murders before someone becomes a bandit, make sure you are actually looking at player statistics to back up your positions. Perhaps more importantly look at cases where someone is trying to be good/bad but is constantly stuck around the middle ground. See if you cant find more stats than just murders to define a player's intended role. -
I know the carebears will run the world eventually; but i figured i had afew more days of camping beginners at the beach before the game digressed to the level of Hello Kitty Island Adventure
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I've had several people explore the world, and a few server hop on known car spawns, and no hulls have shown up yet. Can anyone confirm if they have found any? For now, I'll assume they are turned off on the master database side of the game.
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lol@Brooklyn. 'i paid 40 dollars for a game; the alpha mod should always work'
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Ignoring my own group's stories and complaints about Legion; why do Legion complaints keep arising if you guys arent doing anything abnormal? There are plenty of other clans and server hosts who receive no bashing on these forums.
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half of them have bandit skins tbh
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Thanks, i'll just keep at it then.