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178 ExcellentAbout Dreygar (DayZ)
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Rank
Bean King
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What will be the first thing that you will do in SA?
Dreygar (DayZ) replied to Malvarik's topic in DayZ Mod General Discussion
I'm going to test out the new crap feature after I eat a couple cans of beans. Hopefully I don't have zombies crawling under the stall door. -
Haha... stop the PC master race BS... Even an Xbox 360/PS3 can play Day Z. Also, stop the stupidity that there aren't enough controls. A controller has plenty of buttons. Remember it doesn't need to use 3 different keys to transition from prone/crouch/run/etc like a keyboard does and that goes for the rest of the controls. Your heads are so far up your stinkholes tho.
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Will anyone else play KOS in SA when it comes out?
Dreygar (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Ragdoll is confirmed right? Sledge hammer with circular blades welded on FTW. -
Suicide in DayZ and why it's important
Dreygar (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
Your character will most likely remain in the world for a period of time even if logged off, making him/her vulnerable to attack and death. -
Why is the majority of the community little bitches?
Dreygar (DayZ) replied to miley's topic in DayZ Mod General Discussion
I doubt there is going to be a 1970s gas shortage at the pump when you have zombies running around eating peoples faces. Though it would make for a nice storytelling scene in the standalone to see about 100 cars jammed in at a gas station and bodies everywhere... Then once the power goes out the majority of people wouldn't know how to syphon fuel #1, or where there tanks are #2... Which leaves the survivors, presumably the "fittest" or "smartest" of the bunch, are able to collect that lost liquid gold. -
Why is the majority of the community little bitches?
Dreygar (DayZ) replied to miley's topic in DayZ Mod General Discussion
Fuel and vehicles aren't going to vanish in an apocalypse... it's not authentic or realistic to limit them. That's my only issue with the vanilla version. The fuel pumps might not work at a gas station, but you can manually siphon from the underground (or overground) tanks I am Legend style. You would have to set the storyline decades into the future to limit things like that, but since Day Z is in current times you can't honestly justify limiting them. -
Suicide in DayZ and why it's important
Dreygar (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
I don't really see the problem with you trying to loot your previous corpse. It does cheat or ruin the experience at all, that's if you can even make it back to your body before someone else discards of it or you die along the way. Trust me, gear will not be hard to come by in the standalone. 100,000+ items spawning on server start, and most servers will probably doing restarts several times a day? Loot will be more plentiful if anything. In the end, you can't gauge success or progress based on loot because loot is meaningless. -
Suicide in DayZ and why it's important
Dreygar (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
If the game had a Preventing access to your previous dead character doesn't solve anything. As mentioned many times before your character needs to possess some kind of knowledge... Whether gained by books, practiced through a careful repetition (not exploitable), or just somehow learned throughout your time playing... is really the only way you can make someone value their character because that experience will be lost upon death. This means in order to fly a helicopter your character needs to passively study the manual, it can be found throughout chernarus and can even have long training times depending on the difficulty of the task. Book would be valuable and can be traded, the knowledge gained remains saved to your character, or you could destroy/hide the book to ensure its rarity. The same goes for all difficult tasks like repairing a car or some advanced medical training. Each with their own training times depending on the difficulty of the task. This really is the only option I feel, and it would make things a little more authentic and really make you value your character. Does it suck that you found a helicopter, but now have to passively read a book for 48 hrs to fly it? Yeah, it does but it brings a realistic and practical difficulty. -
Will anyone else play KOS in SA when it comes out?
Dreygar (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
...No. -
They said they would be assessing release in June, which they did. That specific knowledge is not public other than they've picked an internal window for release.
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Will anyone else play KOS in SA when it comes out?
Dreygar (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
That is probably too much for most Day Z players to comphrehend. Instead they think the game should tell them who is good/bad (humanity system) and that all players should prance around picking daisies in the meadows. The whiners of Day Z have primarily created the reason why I kill on sight. Not for griefing but the simple fact that they are annoying and need to learn the harshness of the game. No one can be trusted. Judging by the mass of people who complain about KoS ... there should be an overwhelming amount of people who don't right? Then it shouldn't be that hard to find people in game, or out of game, that enjoy your style of gaming. If you're complaining about KoS, but do it just because you suspect everyone will do it to you anyways... then you're the cause of your own problem. -
Will anyone else play KOS in SA when it comes out?
Dreygar (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I hope they have mechanics overhauls, hockey masks, and machetes in the standalone -
Standalone Zombie Jumping
Dreygar (DayZ) replied to globalfriction's topic in DayZ Mod General Discussion
If people held their opinions till after things are released, then nothing will change. Think of the Xbox One and the power of the voice of the people. Is the spider-jumping zombies of Day Z that game breaking? No... but still the majority dislikes it. Also, to Fraggle. Saying the jumping zombies is arcadey is not a lazy way of describing it. It's how I would describe it in one word, and used games like Resident Evil, Dead Rising, to further seat the example of what "arcadey" games are like. People like Day Z Zombies for its realism. You know, doesn't take 3 magazines to drop an enemy, they die if shot in the face, and they aren't super intelligent. They are however glitchy in the mod, and that is the chief complaint.. Other than the select cry babies who think they need to be overpowered to encourage "Teamwork". I would like to see them grab you, and try to eat you but that is waaaaaay beyond the capabilities of Bohemia. They're good at keeping things simple, so keep things simple. -
Standalone Zombie Jumping
Dreygar (DayZ) replied to globalfriction's topic in DayZ Mod General Discussion
Does it need to be elaborated on? They belong in Resident Evil, Dead Rising or some other game, and not to use the word "realistic" but this game is the most realistic of the genre and I don't think they belong. -
Standalone Zombie Jumping
Dreygar (DayZ) replied to globalfriction's topic in DayZ Mod General Discussion
It's very arcadey, IMO.