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82 GoodAbout Turk (DayZ)
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Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
Thanks & to the hurr durr alpha crew -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
Yes I'm aware of that but thanks for pointing it out for others. Tbh I thought they had been removed from SA as the one behind the office an NEAF has gone (unless I missed it.) -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
Sarcastic? If it helps you sleep & even if he is being sarcastic (oh good another its alpha troll) it's not what I'm saying. I'm not asking (as I've stated at least 5 times now) for these things to be added NOW or even asking for them directly, I'm asking if there has been any discussion of intent to add such and if so to supply links to interviews, videos, twitter messages etc - its gets kind of tiresome repeating myself when all it takes is 10 seconds for the "its alpha" trolls to read. Re the rest (aside from you just repeating yourself) If you watch the video I supplied you would see the mention of interior "decorating" ie the added blood so don't you think that it might just possibly, maybe, have slightly been thought about just once or a 100 times that they may or may not be considering adding further immersive decor? I'd hazard a wild guess to yes. In fact I'd be certain that everything that will eventually be in the game has already been decided upon months and months ago. Is it alpha? really /sarcasm Please stop derailing the thread with glorified "Its alpha" comments. -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
I fully understood your post - what is there that's that complicated only someone with your supreme intellect would get? . As for "we can't provide you with them having talked about adding those elements you want in because the game is an ALPHA and they haven'g gotten around to the trivial bullshit yet as they are working on core mechanics and models." 1/ I provided a video (see below) that highlights a lot of "trivial bullshi" <_< (such as changes to building interiors) the reason I posted that video was to show a/ how much I was aware of what was being added or intended to be added and b/ that I was aware of development plans or practices. and 2/ those working on "core mechanics and models." aren't the same department working on interiors & maps (I'd thought you have known this :rolleyes: ) 3/ oh its in Alpha is it? enjoy :- http://www.youtube.com/watch?v=AKwMVPETfs0#t=3059 so if you did understand my op (as you claim) the your reason for posting must just have been due to your busting to scream a more colourful wordy version of "Its still in alpha" (as you do say it twice above) or didn't read the entirety of the op. Once again I refer back to my previous reply, If you don't have proof of there being plans or not to add more immersive scenery there's little point in guessing and providing reasons for those guesses. What's funny is you talking about me not getting your comment when you liked the post above from Hells High who is actually supporting adding polish to the world not fleshing out the barebones gameplay mechanics..... unless it was your intention to contradict yourself that is. :D -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
I did ask for proof (a link to an interview or you tube video of an expo etc) IF they were considering adding immersive scenery it wasn't a request, demand or impatient unaware of it being in alpha qq - we can assume they may or may not. Nope I don't see me having written anything of the sort................ -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
Great sounding & looking project. STALKER inspired - yes please - As much as I respect BI's Arma series for what it is I'm not "into" military shooters realistic or cod like, even though I own Arma2, but once again i may have to get Arma3 purely for mods such as this. -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
"idiot" "states" "obvious" I see you didn't read the part where I asked if anyone had heard if there were plans for the addition of immersive scenery and to provide links of such? no I guess it's too easy being a troll. -
Where are the Remains/Bodies? Wheres the horror? To be added?
Turk (DayZ) replied to Turk (DayZ)'s topic in General Discussion
That right there is the idea - the encouragement to search the dead would either be sheer necessity (base items found being food, can of drink &/or meds next tier being ammo then a higher tier non military weapon with the highest tier being the only way to get keys for a specific rare non military vehicle such as a 4x4 or depending on the area if near the sea a boat, jetski etc.& could also be used as a mechanic for military vehicles, ie find the dead pilot/jeep driver.... is he a zleeper or just dead - oh suspense n all that. . Wouldn't it be a good thing to actually have a jump scare or two whilst playing a zombie survival horror? Read this and tell me it wouldn't be a welcome scenario. -
Pending Changelog: Experimental Branch: 0.33.114782
Turk (DayZ) replied to rocket's topic in News & Announcements
Will there ever be the addition of evidence that a Zombie apocalypse has occurred other than just the zombies? Wouldn't it make sense that there would be dead people that hadn't turned strewn all over the place, whom can be looted? The odd arm or leg here and there? Gimme blood. But seriously I'm not talking hollywood style blood 'n' guts just signs that it IS a Zed Apocalypse rather than everyone's just vanished. (Though thwacking the ever loving dust out of a Zed with an axe should cause just a tiny bit of blood no?) The Mod used to have a few body pits but they've gone and weren't enough of a "display" anyway. Anyone heard of talk or plans of this? (Link please) -
All that has been planned for the game a long time ago. search you tube for rezzed / dayz expo. Dean explains a hell of a lot there and should be staple viewing for anyone before asking/suggesting changes as it will answer their questions 9 times out of 10 saving them the bother of typing.. here it is to save you searching. http://www.eurogamer.net/articles/2012-07-09-watch-dean-rocket-halls-huge-rezzed-q-and-a-for-dayz
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hardly relevant at such an early stage in development. If you can't hear them? well, all audio is being re-done maybe bring up that issue when it's done. One hit - well, balancing hasn't even begun until all weapons are actually in game etc etc. Test the game, have a little fun but don't expect late stage development to be implemented in early alpha. Its likely that 99.9% of all bug claims and issues are known to the team. Only time its worth mentioning anything is when a new patch introduces a problem.
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Rolling Changelog: Stable Branch: 0.32.114557
Turk (DayZ) replied to rocket's topic in News & Announcements
B.I. FIX MY CAR & MY TAP (its still leaking) !!! other people are making ridiculous "fix" demands so I thought I'd add one or two of my own..... I thought this was going to read "stop adding crap comments" but then you went and added 1. -
Rolling Changelog: Stable Branch: 0.32.114557
Turk (DayZ) replied to rocket's topic in News & Announcements
FFS its not even been out for 5 weeks yet and there's has actually been 6 updates already (over the xmas/new years holidays don't forget). what did you expect? in beta by the 20th december and full release in January? how clueless can you be? I've seen far to many of these stupid comments I really wish people took the advice not to buy this unless they wanted to be PART OF ITS DEVELOPMENT aka not expecting to be playing a full featured game for quite some time. They put down a measly £20/$30 and all of a sudden assume they have the right to be rude to the developers (I own you now!) AND expect to dictate the games development schedule. Pity there isn't an automatic response offering them 2 choices, the cash back or stfu. As for these 1 time posters demanding vehicles... thats some other kind of special. TO ALL PEOPLE DEMANDING SPECIFIC FIXES etc Go play 1 of the other 10's of hundreds of pc games out there and come back in a month or 2. Be realistic not entitled. -
Rolling Changelog: Stable Branch: 0.32.114557
Turk (DayZ) replied to rocket's topic in News & Announcements
bacter, on 17 Jan 2014 - 5:54 PM, said: Yes & no. If there aren't going to be victims to search (ie npc's (the original inhabitants aka zombie apocalypse aftermath / scenery) then leaving the bodies to be found and plundered would fix this lack of "realism"/ immersion props. -
Rolling Changelog: Stable Branch: 0.32.114557
Turk (DayZ) replied to rocket's topic in News & Announcements
Once its live for all & then only for about 3 days until they'll be at it again.