Jump to content

dkeedy

Members
  • Content Count

    4
  • Joined

  • Last visited

Everything posted by dkeedy

  1. Need help locating the admin of US 1992. The server has despawned all tents, and apparently this is a bug that needs to be fixed by the admin, and is not a bug with the game. I play on this server every day, even wait through the resets, and would appreciate this being resolved if possible. Can anyone help me find the admins to alert them?
  2. I think that it would be cool if you were able to be killed as a player (if it were death by zombies, or if you were diseased) and you were to resurrect (upon choice) as a zombie. You then would have a chance to kill players, being that you would be super fast, and possess slightly higher damage coeffecients than zombies. So lets say a zombie inflicts 500 blood dmg per hit: A player zombie should then inflict 1000 blood dmg per hit, and should be able to run just as quickly as the other zombies. I also think that it would be fair if the player zombie had the same effective health pool as other zombies in the game, making you just as easy to kill. There should be no difference in skin (you should spawn up with a NPC zombie skin) so that you are better able to blend in with masses of zombies. Lastly, you should be able to influence the behavior of other zombie NPCs in the area. If you are sprinting as a zombie player, their zombie NPCs around you should follow your path at the same pace, allowing you to pursue a player without then being singled out once away from a herd. Any thoughts fellow survivors?
  3. Yeah my original idea touched on the only if killed by zombies, or if you were infected.
  4. Komotez's turn on it would be pretty damn cool too. I still think being able to lead a horde of zombies to a player's location would be a neat feature though. And to counter-act the whole "scouting ahead" part of it, how about the player zombie rezzes up with a bleed, and only has ~5 minutes to do anything before dying again?
×