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shao`teatime

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Everything posted by shao`teatime

  1. shao`teatime

    Hotfix Build 1.7.2.5 Rolling Update

    no offense here. but why did you even install it manually if already the first post says that this hotfix ist not jet final and a look on the first three pages of this thread reveals that the hotfix is not working as intended? you have been warned that people still have glitches/random spawns/loss of gear etc. so i really don't see the point in being disappointed about it. just report your bugs and help as you knew before what was going to happen. most of the people who are installing this manually - including the people who are even saying that automatic update software like the SIX Updater is bad - and are complaining afterwards are missing the point here. you can download the new hotfix and install it and afterwards play the game - AND report the bugs. but keep in mind that there is a reason why it is not on SIX right now. just sayin.
  2. shao`teatime

    Hotfix Build 1.7.2.5 Rolling Update

    Hey, apart from common gfx-glitch-sources (green mountain/cherno/balota airstrip/nw-airfield/military tents) I experienced glitches that were produced clearly by zombie-hoppers/walkers in v1.7.2.4. Those zombies somehow had 'broken' 3d models - I'm talking about their arms here. Meaning the bone was kind of reaching/extending out of the arm itself. As if the movement-rig doesn't fit the model correctly. However, those zombies were the cause for heavy gfx glitching in Cherno for about two or three times. Unfortunately I don't have any screenshots of it which is why I thought I might just write it down here. Hope that helps. Cheers and keep up the good work!
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