PvP is great, the fear of not knowing who to trust is fantastic and the whole constant fear of anything could happen is what makes DayZ great. However the game in its current state (intentionally or not) guides the player to one viable play option, kill anyone and everyone on site or be killed. This breaks the realism and turns the game into a generic FPS, if there were a zombie outbreak, the first thing I do wouldn’t be to grab my .223 and shoot my neighbours for their cat food. I’d imagine some people would behave like that and that should defiantly be represented in the game however this shouldn’t be the only option encouraged. Sorry for the COD comment, but it’s true, this current gameplay is what a lot of kids love, they want to feel like big boys instead nobodies that no one cares about.