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Honest Bill

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Everything posted by Honest Bill

  1. Honest Bill

    DayZ standalone military overtone?

    It only makes sense to have a strong military presence as one would expect to happen at an outbreak like this.. And it lends itself pretty well to the gameplay given that there are awesome weapons and vehicles strewn about. However it would be undeniably cool to have large urbanised areas, maybe even a small city... It has so much potential.
  2. Honest Bill

    Bandit skin is awesome

    Haha well i've actually never played this game before so i wouldn't know about that.. I copy pasted from a thread in another section which i typed earlier and couldn't be bothered rewording.. And it's all very well trying to psycho-analyse people from their posts and make wild assertions about them, but what about the actual content of the post.. Is it not a valid concern? I think it is..
  3. Honest Bill

    Bandit skin is awesome

    But what if they want to wear a cool mask, yet they don't like the idea of murdering people?
  4. Honest Bill

    Why I help unarmed players

    I do wish people would stop claiming that what people behave like in game, is somehow indicative of their character in real life.. It really is a silly argument if you actually take a moment to think about it.. The fact that someone feels no remorse about killing your game character and stealing your pretend food, does not mean he would kill someone in real life.. People need to start grasping this.. Unless i'm the one who is oblivious here and people are just intensely role playing and extending it to the forums... In that case, carry on...
  5. Honest Bill

    Bandit skin is awesome

    In my opinion, it is a very bad idea to force a certain look on to players.. Not only is it less authentic and immersive, but it also significantly decreases the attachment a player can form with the character. If it is not your player with your personal style and tastes, then it is just a generic avatar which makes you more conscious of the seperation. It doesn't feel like your character at all.. Just a skin you've had forced on to you. That's why this system is a bad idea in my opinion. Maybe players don't want to wear a towel on their heads or hide their identity just because they have killed people.. Maybe they were afraid they would be attacked and just see themselves as no different to the survivors, This system will break the immersion for such players who consider themselves as neutral and independent. Not only that but it could force them to fight players they might not ordinarily have to, as they now have a towel on their head which indicates that it's ok to shoot them on sight, even though that would make them just as guilty as the supposed 'bandit' because they did exactly the same thing as them.. This could increase conflict.. Not that that's necessarily a bad thing. But you're trying to force people to play a role that they might not want to play, and you are assuming their intentions behind player killing based on a flawed notion that they obviously would want their faces to be hidden. Players shouldn't have the games ideals forced on to them, i thought that was exactly the trend this game was meant to buck.. Anyway that's my opinion on the matter.. What it actually looks like is a less important issue in my view
  6. Honest Bill

    'new' bandit skin is terribad..

    The getting blood on you idea is pretty good in my opinion, but it should affect everyone equally.
  7. Honest Bill

    'new' bandit skin is terribad..

    Consequences are all well and good, i agree that there needs to be consequences. Just not one which is so harsh. I think people are genuinely underestimating the attachment people form with their characters when they are given the opportunity to personalise it and customise it. You have less incentive to stay alive if you don't bond in any way with the character or pigeon hole you're forced in to. This actually leads to less consequences to killing people to a certain extent, by making them not give a shit about their 'toon' You're forcing them to see themselves in a certain way, which might not be concordant with their current mindset or goals. It's immersion breaking and would be a mistake.
  8. Honest Bill

    'new' bandit skin is terribad..

    In my opinion, it is a very bad idea to force a certain look on to players.. Not only is it less authentic and immersive, but it also significantly decreases the attachment a player can form with the character. If it is not your player with your personal style and tastes, then it is just a generic avatar which makes you more conscious of the seperation. It doesn't feel like your character at all.. Just a skin you've had forced on to you. That's why this system is a bad idea in my opinion. Maybe players don't want to wear a towel on their heads or hide their identity just because they have killed people.. Maybe they were afraid they would be attacked and just see themselves as no different to the survivors, This system will break the immersion for such players who consider themselves as neutral and independent. Not only that but it could force them to fight players they might not ordinarily have to, as they now have a towel on their head which indicates that it's ok to shoot them on sight, even though that would make them just as guilty as the supposed 'bandit' because they did exactly the same thing as them.. This could increase conflict.. Not that that's necessarily a bad thing. But you're trying to force people to play a role that they might not want to play, and you are assuming their intentions behind player killing based on a flawed notion that they obviously would want their faces to be hidden. Players shouldn't have the games ideals forced on to them, i thought that was exactly the trend this game was meant to buck.. Anyway that's my opinion on the matter.. What it actually looks like is a less important issue in my view
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