In my opinion, it is a very bad idea to force a certain look on to players.. Not only is it less authentic and immersive, but it also significantly decreases the attachment a player can form with the character. If it is not your player with your personal style and tastes, then it is just a generic avatar which makes you more conscious of the seperation. It doesn't feel like your character at all.. Just a skin you've had forced on to you. That's why this system is a bad idea in my opinion. Maybe players don't want to wear a towel on their heads or hide their identity just because they have killed people.. Maybe they were afraid they would be attacked and just see themselves as no different to the survivors, This system will break the immersion for such players who consider themselves as neutral and independent. Not only that but it could force them to fight players they might not ordinarily have to, as they now have a towel on their head which indicates that it's ok to shoot them on sight, even though that would make them just as guilty as the supposed 'bandit' because they did exactly the same thing as them.. This could increase conflict.. Not that that's necessarily a bad thing. But you're trying to force people to play a role that they might not want to play, and you are assuming their intentions behind player killing based on a flawed notion that they obviously would want their faces to be hidden. Players shouldn't have the games ideals forced on to them, i thought that was exactly the trend this game was meant to buck.. Anyway that's my opinion on the matter.. What it actually looks like is a less important issue in my view