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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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banshee

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Everything posted by banshee

  1. Hey OB1, what exactly is the problem? What do you exactly do in order to solve the problem? Where do you install the game to? If you have Skype, write me a PM with your username and we'll solve it directly with Sickboy. :)
  2. Any sort of official statement?
  3. Click on "Quick Play" (the big button) and it will automaticly join a free server with a reasonable ping. If you're not up to date, it'll update first. Select a server an click on the button. It'll join the server then or update the game/beta if need be. Where is the problem? Yeah it took way longer to update with this because it kept freezing' date=' so i just did it manually. [/quote'] Hey Luke, can you provide us with any further info about the freezing? I'm not able to replicate it.
  4. Gents instead of complaining, you could simply ask for support. Hell, yeah, you'll get it. :P Pyro_Marine: What's your problem exactly? You're too stupid to just use one single button? EDIT: To clarify all this: SIX Launcher in general works great and serves it purpose. Don't forget you're getting it for free and the bread an milk doesn't just appear on the devs desk so he has to do normal work as well. :) If you have a problem, bug, suggestion or anything else, shoot it. The support normally is very good and ASAP. Much more than you can ask from companies you actuall pay.
  5. banshee

    Build 1.7.1 Rolling Update

    Btw: I'll be avaible the next hours for Support on SIX Launcher if anyone has any problems. You can reach the SIX Launcher Support at http://dayzmod.com/forum/showthread.php?tid=5797. In addition to that I'll stand by for help in the DayZ channel @ GameSurge.
  6. The launcher didn't get you kicked. There was a wrong file signature on it. It was fixed ASAP and works now. :)
  7. The real question I have after reading this: Why is the oldest backup you guys have is two weeks old? WTF? I know that you guys have much to do, but having a backup strategy is kind of important. Especially when you allready know that all sorts of strange guys are playing DayZ, duping, hacking servers etc. Why was such vital information stored in an email account? What else happend? That guy now seriously has all our email adresses? Our IP Adresses and more? Fuck him up with all the legal power you have.
  8. SIX eating your beta is obviously an implementation decision. If it's a good one or not is another question. :) Right now, it'll download the beta that's up on the SU network and therefore beeing tested to work with Battleeye and other stuff. If you run a beta that's newer the chance is that it's not beeing allowed by battleeye yet thus you beeing unable to play. The SIX Launcher has been designed to be as minimalistic and reliable for 90% of the people. If you want/need more flexibility, maybe use the SIX Updater?
  9. banshee

    Question about weapon ballistics

    Talking about real life a 5.56 from the M16 has an effective range of about 400-500 m and a max range of about 600m. This means past those ranges the bullet will not inflict much damage. The 7.62 round has an effective range of about 600-700m and a max effective range of about 1000m. Vanilla Arma seems weired in terms of the AK, but the DMR, M14, M24 and others are good. A bullet has a certain cinetic energy and a speed it travels. 5.56x45mm has an energy of 1763 Joules when it leaves the barrel with a speed of 948m/s. At max effective range (600m) it only has 465 Joules left. 7.62x51mm (DMR, M14, M24) has an energy of 3275 Joules when it leaves the barrel with a speed of 850m/s. At max effective range (1000m) 616 joules are left. This means the energy the round holds decreases heavily during flight wich means it makes more damage on closer and less damage on more far ranges. Same goes for all types of ammo but with diffrent numbers. Obviously a .45 ACP round holds more cinetic energy than a 9mm thus 1-shoting Zeds at closer ranges. Hope that summed it up a bit. :) This is real life but Arma2 replicates that very good. ACE2 for Arma2 does it even better, but we don't have that luxury at the moment.
  10. banshee

    HOTFIX 1.5.8.4 Rollng Update

    It's allready up on the SIX Networks to use with the SIX Launcher (http://dayzmod.com/forum/showthread.php?tid=5797&pid=56603) probably the most easy way to update and launch DayZ. :)
  11. banshee

    HOTFIX 1.5.8.3 Rolling Update

    1.5.8.4 is allready avaible on SIX Launcher (http://dayzmod.com/forum/showthread.php?tid=5797).
  12. Yes the SIX Launcher automaticly detects if the server you have selected requires the beta and launches with the beta. If there is a new beta that is compatible with Battleeye' date=' SIX Launcher will automaticly download and install it as well. The great thing about SIX Updater and SIX Launcher is the incremental file transfer or called Delta Patching. This means: If a changed file is 100 MB in size, but only 1 MB has been changed, your SIX Launcher will only download the 1 MB. Thus creating way less stress on the mirrors (SIX Launcher has a community driven network of content mirrors all around the world.) and obviously less time for you to download the stuff. :) As an example: For the 1.5.8 Patch you would only need to download 3.9 MB instead of 67 MB. For the 1.5.8.3 Hotfix it was 53 KB vs 136 KB. This means: [b']If you use SIX Launcher or SIX Updater you'll only need to download 3.9 MB instead of 67 MB! There is no tool that beats this at the moment. :)
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