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Your DayZ Team
miqueloz
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Everything posted by miqueloz
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* [NEW] Player body exists for five seconds after disconnect It's a start.
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
miqueloz replied to [email protected]'s topic in DayZ Mod Troubleshooting
Guys, it's not happening. Read the email BL1P got on page 10. -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
miqueloz replied to [email protected]'s topic in DayZ Mod Troubleshooting
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M107 is really not all that good. Sure, it's fun to kill people in a single shot no matter where you hit, but the fact that it a) makes a lot of noise b) has a lot of recoil makes it not worth it. The recoil is a huge deal: you can't immediately see if your shot hit or not and you can't immediately shoot at the same target again like with some lesser recoil rifles.
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Then play better. It's no way to team up to run to some people in high-stress situations. Or if you don't want to team up and just want gear to get out of the coast, yet still can't manage that? Well...
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
miqueloz replied to [email protected]'s topic in DayZ Mod Troubleshooting
If you run south east, you'll find the map again. -
You obviously don't know what you're doing. That is not how you survive. That isn't how you team up, either.
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[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
miqueloz replied to [email protected]'s topic in DayZ Mod Troubleshooting
After running 1 hour and 50 minutes south-east, I arrived to Kamenka. And at 2900 blood, I found a can of Pepsi and my life was saved. That must've been my character's sweetest drink ever. -
Bandit/Survivor Morphing to be removed
miqueloz replied to rocket's topic in Mod Announcements & Info
You clearly haven't played any eu servers. I do and have seen plenty of teamplay happening. -
Bandit/Survivor Morphing to be removed
miqueloz replied to rocket's topic in Mod Announcements & Info
You think there would still be internet in Chernarus...? This brings up the same question as before, though: how do you get infamous if everyone you attack is killed? There's no one to tell the tale. -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
miqueloz replied to [email protected]'s topic in DayZ Mod Troubleshooting
Got out. -
Bandit/Survivor Morphing to be removed
miqueloz replied to rocket's topic in Mod Announcements & Info
It only proves that there are more people that have played the game longer and know how to survive that extra few minutes. This is beside the point anyway. You can't use life expectancy of a growing game to show that devolving into permanent pvp isn't a problem. Nice side step though :) The extra 3 minutes shows that people are learning how to survive better' date=' yes. That's exactly my point. It's increasing. The bandit skin removal didn't really do anything to the life expectancy. If DayZ suddenly became a deathmatch, like some people are claiming, it would be decreasing rapidly regardless of minor increase in average player skill. [/quote'] Nah you've missed my point. It's got nothing to do with life expectancy, it's the type of game it has become since this change. You've also missed the point that life expectancy for beginners has increased as they know how to handle zombies better. Don't forget they have as much, if not more effect over life expectancy than bandits. There are almost 0 players now that are interested in team play, including myself, which is a huge disappointment to have to change play style like that. There needs to be a balance so people can have the best of what this was originally about, both teamplay and pvp. Of course it has everything to do with life expectancy. If the game had become one where no one wants to work together and people shoot on sight instead, we'd see a dramatic drop in life expectancy because people would be shooting other people a lot more. -
Bandit/Survivor Morphing to be removed
miqueloz replied to rocket's topic in Mod Announcements & Info
It only proves that there are more people that have played the game longer and know how to survive that extra few minutes. This is beside the point anyway. You can't use life expectancy of a growing game to show that devolving into permanent pvp isn't a problem. Nice side step though :) The extra 3 minutes shows that people are learning how to survive better, yes. That's exactly my point. It's increasing. The bandit skin removal didn't really do anything to the life expectancy. If DayZ suddenly became a deathmatch, like some people are claiming, it would be decreasing rapidly regardless of minor increase in average player skill. -
Erm, you sure? The loot drop thing say they only spawn in barracks.
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Bandit/Survivor Morphing to be removed
miqueloz replied to rocket's topic in Mod Announcements & Info
Average life expectancy now without bandit skin: 30 minutes. Average life expectancy just before bandit skin removal was 26-28 minutes. I think that alone proves not much changed. -
I think two primaries is best. I use M14 AIM/DMR + M9SD myself. While M14 is awesome and can be used at range, I find the DMR to be nice for 350-800 meter kills.
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Forum / Security Notice - They trollinnnn
miqueloz replied to tonic-_-'s topic in Mod Announcements & Info
And what exactly is "not cool" about it? -
Hide body irrelevant due to 15 minute body despawn
miqueloz replied to ManOfWar (DayZ)'s topic in DayZ Mod General Discussion
I don't think the 15 mins despawn is working? I swear I've seen bodies persist much, much longer. -
Anyone think the aiming in Arma is strange?
miqueloz replied to bonafide's topic in New Player Discussion
Yes, they're the limitations of the ArmA 2 engine. That doesn't make them any less limiting and getting used to them doesn't mean they're not there. Long range shooting is easier in ArmA 2, but close/medium ranged shots are easier IRL, if we're not talking about just standing still and shooting in ArmA 2. -
Anyone think the aiming in Arma is strange?
miqueloz replied to bonafide's topic in New Player Discussion
Not really... much easier tbh, no awkward animations or strange limitations IRL. -
Surviving without PvP is way too easy.
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Exactly, it's not like people get ambushed every second 24/7, bugs and stuff like that happens way, way more often. But we don't know just how it's gonna work, so gonna hope for the best.
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WTF is happening to the server community.
miqueloz replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
Most people seem to come from the angle of giving ridiculously harsh punishments for bandits. I don't think that's what rocket wants. You should instead encourage teamplay. It'll also buff bandits who teamplay, but it'll make solo survivors want to try and team up with other survivors. Honestly, I think DayZ already does that pretty well. It's much, much safer to be with other people than it is to be alone. -
What happens when you panic?