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miqueloz

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Everything posted by miqueloz

  1. miqueloz

    Spawn in the Middle of Nowhere

    Run south-east for 2 hours to get out. Otherwise, respawn.
  2. miqueloz

    Sound when sneaking? Really?

    Wut? You know, Joyrider, despite what the Hollywood movies would have you believe "assassins" are not super human. Neither are "trained military snipers."
  3. My M16 also takes STANAG SD. So does my M4A1 Holo.
  4. Looks like HDR/Gamma/Brightness thing works again.
  5. Anyone figured out what these are, yet?
  6. miqueloz

    Anti-Bandit Hunting

    Actually, somewhat related to the topic I guess... I wish the bandit skin wouldn't have went away. I feel kinda bad shooting survivors, even at the Airfield/Stary Sobor, when their incompetence is obvious and I easily kill a group alone. But I won't know that until I fire the first shots. I'd much rather hunt other bandits as well.
  7. miqueloz

    Hotfix Build 1.7.1.1 Rolling Update

    http://dayzmod.com/forum/showthread.php?tid=11402
  8. miqueloz

    Some NVG and m107 banditry at NW airfield

    Would have been better if you weren't on a server that tells you the exact range. Nice gear anyhow.
  9. miqueloz

    [Report] Spawned in Wilderness/Debug Forest/Endless Ocean

    You don't need it, there won't be a character reset.
  10. miqueloz

    Fragility of  ArmA2 was exposed

    Don't let the bullshit get to you, rocket.
  11. Haha, he's so mad that even his English is deteriorating.
  12. It is, but not because you get stuck in doorways. If it was as hard IRL as it was in ArmA, no one would teach room clearing. You'd just throw grenades in to every single room. Or go in with your hands up, because you'll get shot if someone is in. "Carry himself with this in mind"? It's poor game design. It a) doesn't make the game more enjoyable b) isn't realistic, so why is it there? How it's done, how it's not possible to do it in ArmA2.
  13. In before "Oh but my mate bought it for me" (The most classic cover up for any pirate) He's already banned, so no excuses from him.
  14. ... You can lower your gun and then it'll take a longer time to shoot. Lowering your gun in ArmA 2 is not a CQB move. The clunkiness is horrid. If you're against a decent 'camper', room clearing is suicide.
  15. I don't really see how that's a downside. They are not that clunky in real life. Games currently can't simulate how you'd use and position weapons IRL in CQB, so a solution like this is needed. Your gun in ArmA 2 is stuck to the middle of your screen, that's not how it'd be IRL.
  16. lol yeah Except for the fact that this is supporting his job with Bohemia Reaching the top charts on Amazon and Steam because of a mod doesn't go unnoticed, dumb ass. No shit? Well, I guess rocket's fucked then. Toggaf and his "highlanders" not supporting the game will end it all.
  17. We're going to miss you.
  18. Any reason for this NOT to be implemented? And that's a real question! Would it fuck with something?
  19. Haha, the hacker tears really are delicious. You'd think that they'd have the common sense to at least shut up after getting banned. Obviously not.
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