Hello my fellow survivors. As of now, my whole clan has left dayz. Not because of the fact that its a survival game, and its not because we don't like it, but because it has changed from a survival game, to a first person shooter. A simple way of describing this would be to explain the process most people go trough when playing DayZ: When you spawn on the beach, you need to get out of there. You need to find food etc. When you have found food, water etc. Its all about getting the best guns, and start to shoot some random people, and thats basically what people do. I'm not a troll or anything, I'm a serious player. I am also a friendly player, and I like team play. Thats why my clan got the game. Anyway, there is always a sniper in the woods looking to shoot random people for hours on out. Even on servers without that many players, and if you are trying to snipe the people that tried to kill you. They will disconnect if you don't get em first shot. The game is no longer fun, this is why we are all leaving until we at least get to have a private server where we can choose to password/whitelist it and play without the public finding a need to come and shoot people going trough Elektro, airfield or just walking around minding their own business. But it should still be connected to DayZ database, so that people spawn with their items etc. Now, the important part. What could be done to solve this. 1. way would be to make it so that items a player have on one server STAYS there, I hate people spawning behind me when we are in airfield or in our camp. 2. another way could be that when a player try to disconnect and there has been shots fired within a area of the player, they would have to wait 30sec to 3 min without moving, kinda like WoW if you have just been in a battle, you can't dc before your char calms down, and if you want to take it another level make it so that even if zombies were around them and they try to DC there would be also be a timer, many leaves the server if they are attacked, then rejoin and spawn exact same place. But with no zombies. 3. Would be that you create spawns, and when a player spawn there would be like some kind of spawn protection, and from there you move out. (I personally like number 2.) Heres how the constant killing could be stopped: Lower the power of guns, make it so that a head shot is 1 shot one kill, but if you get hit like in the arm, you cant use your primary (NOTE: You will keep it, just unable to fire since you cant lift it. Tho enable hand guns since they are used with one hand.) and you would need to take morphine, and pain pills to fix it. If you get hit in the legs, you should break a bone, and you wouldn't be able to walk, and to fix it you would need pain pills and morphine. Then divide the body up in sections, like if hit in the heart you will die one shot, if in the liver you would bleed to death faster etc. Thats some of the suggestions I have, I dint place this in the suggestion forum. Because its more of a general/suggestion thing. Some of my suggestions might seem as bullshit to you, feel free to comment but please try to define your hate in a way that people don't feel like kicking you in the face.. Also, sorry for any possible misspellings, English is my second language..