farran
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Are hackers down to a respectable level yet?
farran replied to Typheran's topic in DayZ Mod General Discussion
lol, teleporting rare? have you played the game lately ? Sry i don't play anymore until they get rid of the hackers, they are everywhere on all servers around, mini gun with explosive rounds, teleporting, take control of characters, character stuck at one position and can't leave, para jump, bypass BE to prevent detection. everything is there + the game is 80 % broken and all this on real servers and not private hives!! And they never will fix it because the arma 2 engine is not supposed to handle this kind of games. The cheat pages have over 100 of hacks to arma 2 dayz with ready scripts. And you don't need and knowledge to handle it!! and all is free. Maybe next year i play another zed games now and there are no hax yet what we can see. -
Cheater, MINIGUN kill all in our team 6 members about 20:15 FUCK this cheating machine. No one does anything about it and we see it on ALL servers!!!
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Never mind
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No comments
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SIGNED @Robersdee to 1000%, its over man. Regards latest patch. There will be lots of half or empty servers around now. Good or bad?
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Stealth / Zombie Dynamic - Constructive Criticism Thread
farran replied to mtuckner's topic in DayZ Mod General Discussion
Be honest now, is it fun to play a game 100 % prone around and in towns and cities. People talk about realism here, have you see a zombie around your house? probably not. Do you know how a zombie should react on noise or seeing, no one knows and therefore i quote rocket again: "If there’s one thing I’ve learned from life in my 31 years, it’s that. I think you could throw millions of dollars at this and miss the mark." It's has noting to do with realism or not realistic, it all about what player basis think about the mod, progress and development and of course the content [period] Make the mod/game as the developer will, or make it as the huge crowd thinking how it should be in a world of zombies and the environment. That's the question One day (patch) zombies hear good but see bad, now the have scannerheads, super-eyes and high sensitive hearing and moves in a blink of an eye. I can not help but I laugh as it is now. -
Stealth / Zombie Dynamic - Constructive Criticism Thread
farran replied to mtuckner's topic in DayZ Mod General Discussion
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look here At top you always see the lates in the green area http://www.arma2.com/beta-patch.php
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It seems that your PC is a little to slow for this game but start here and see if it helps. http://forums.bistudio.com/showthread.php?73947-ArmaHolic-ArmA-2-Optimization and here http://forums.overclockers.co.uk/showthread.php?t=18024779 Download Arma 2 launcher for easy set up your startup of Dayz in any way you want. //Farran
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Games, QQr's, MMO's, Noob's, Marijuana.
farran replied to bddy420's topic in DayZ Mod General Discussion
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No i did't lost MY SHIT, you did because I'm OUT LOL I think in my 15 years of forums reply s you lead the league of the most brilliant answers over all time ""Hall of SHAME"" no comments I'm stunned!!! Signed //FARRAN
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I'm tired of this, let the server free so we can lock it for clans etc!! Today we have cheaters everywhere, server, jumpers, weapons that not are suppose to be in Dayz etc etc. The airfields are Dominated by friends teaming up, if you snipe Into the area and kill someone, one or two logging off, logging Into an Other server. Runs behind you, logging off again and relogging on the first server and simply kill you with a headshot from behind. That's dayz todayz. Im out for now, bye bye.
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I just have one question, Is Dayz what you expected after you've played a few days or more? I've been playing for more than 2 weeks now and I can certainly see big differences and changes in Dayz on player side basis. A lot more players, and in the beginning was the chat full of "are you friendly?" Now you only see "Your **** you killed me for no reason." "Backstabbers", etc etc. Players are unpleasant and not helpful at all. Greed dominates over all servers. pvp has become a more CS / COD style of play. Dayz is NOT on the right track here in my opinion. Just because we Have Bandits who kills you right away, even survivors started to do this everywhere. You can not trust a single person. They say they are friendly but shoot you directly anyway. This lets you react negatively and will shoot anything that moves in the future. The game seems to turn around and be a non pleasant stay for many of us who seek the thrill of adventure and the mystic the DayZ mod has. Group work, survival, excitement and adventure is not in focus any more. Just kill on sight, and that will turn you to not trust anyone. if this continues in this manner without any interfering from DeVs or whatever, there will be a mutual admiration society of who kills most survivors, even before the beta is released. We have a CS mod with annoying Zobies around as extra element and pvp has 100% focus This was a VERY nice (2 weeks ago) mod with extreme excitement and adventure. but has now become more FPS game Than Arma 2 war simulator itself ever will be. Just my opinion Signed / / Farran