Idea: Having a Siren like the one from Silent Hill play kinda like a triggered event, and the whole server hears the sound. What it will do: After you hear the Siren, all in game music stops for 30 mins and a random horde of Zombies chases after players that have been alive the longest in game forcing people to work together and create alliances against the Zombies rather than against Survivors... It doesn't HAVE to be that, but I just thought that some incentive of making long living Survivors who just Loot MIL bases and have all the best stuff, should have some thing that forces them to be more aware than just bandits.... I mean hey... The idea itself might be shitty, but I think having a Siren that just creates a random Horde might be good? We need to try and Cull down the amount of PVPing in game so that it's not just a random shoot em up game, but rather create random atmospheres that create uncertainty with the world that each player now lives in... Well, that's just my 5 cents... The Idea could be tweaked, but I think the Siren of Silent Hill scares the shit out of most people.... :P