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solarghost

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About solarghost

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    On the Coast
  1. solarghost

    Global Siren Sound (Every player hears it)

    True, but with the helis and Arma, when they fall out of the sky they just blow up, unless the Main rotor keeps spinning to give it a safe landing..... (Not sure how it would work) But I am sure some thing could be done I guess... I guess what I mean by the Siren, people know what it is, yes but the intense part would be not knowing if they are going to come and get you, or some one else, or what town or forrest they will come from kinda thing... So the idea about chasing the longest living player may not be a viable option, but the uncertainty of where the zombies will come from was kind of more my point I guess...
  2. Idea: Having a Siren like the one from Silent Hill play kinda like a triggered event, and the whole server hears the sound. What it will do: After you hear the Siren, all in game music stops for 30 mins and a random horde of Zombies chases after players that have been alive the longest in game forcing people to work together and create alliances against the Zombies rather than against Survivors... It doesn't HAVE to be that, but I just thought that some incentive of making long living Survivors who just Loot MIL bases and have all the best stuff, should have some thing that forces them to be more aware than just bandits.... I mean hey... The idea itself might be shitty, but I think having a Siren that just creates a random Horde might be good? We need to try and Cull down the amount of PVPing in game so that it's not just a random shoot em up game, but rather create random atmospheres that create uncertainty with the world that each player now lives in... Well, that's just my 5 cents... The Idea could be tweaked, but I think the Siren of Silent Hill scares the shit out of most people.... :P
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