

septuscap
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Everything posted by septuscap
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Is the Bandit "Problem" Fixing Itself?
septuscap replied to ChaoticRambo's topic in DayZ Mod General Discussion
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
Rule: you must enter the city with gun in pack. Anyone logging inside the city "walls" with a gun out will be killed before they finish loading. BRILLIANT. -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
PvE players harm PvP gameplay by coming onto FORUMS and crying for changes so they die less. This happens in EVERY single game with PvP and PvE components' date=' and it's ruined numerous PvP games. The PvE components in a sandbox game are a HUGE driver for PvP. They're what creates the dynamic PvP environment. But inevitably, some one who just wants the PvE components comes along and cries about the bad PvP components ruining their playtime. There is not a SINGLE complaint made by PvE players that can't be addressed by friendlies themselves. Saturate a couple of servers with friendlies via a steam group, forum thread, whatever, so you're more likely to run into a survivor than a bandit. Go make a player city for trade, safety, intel exchange, meeting people, etc. Join a clan of friendlies. Approach a stranger while your buddy provides overwatch to cover you (don't just run around yelling "FRIENDLIES???" you fucking moron). Approach a stranger as a GROUP so he's less likely to open fire. REMEMBER that you still run the risk of this stranger giving your location away to his buddies and getting ambushed. PLAN ACCORDINGLY. PvE games have trained you to do nothing but click on a rock 1 million times to achieve some accomplishment. STOP BEING WORTHLESS. -
Logging with players near us or near players shouldn't be allowed
septuscap replied to gizm0's topic in DayZ Mod General Discussion
Find decent cover before logging off? -
Milidot sniping vs crouched/prone?
septuscap replied to despair (DayZ)'s topic in DayZ Mod General Discussion
You don't actually use the mildots to measure height in actual play, it's a reference. You can SEE your enemy, so you can measure his height and use the mildots as reference to figure out approx range. -
DCing from snipers, snipers complaining.
septuscap replied to Slyguy65's topic in DayZ Mod General Discussion
It's called sweeping the perimeter. -
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
septuscap replied to Time Glitch's topic in DayZ Mod Suggestions
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CZ550's used to be fairly common in barns, and a great way to fight mil-grade enemies. PvE players complained that CZ's must be why people are killing them, so rocket nerfed the spawn rate. (Of course, there was no fluctuation in PK rates, just stupid people being stupid) Now you can't even have legit overwatch in your group unless you're specced out with mil-grade gear yourself.
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On a scale of 1-8, what is your level of aggression?
septuscap replied to rokaraged's topic in DayZ Mod General Discussion
Usually 6 or an 8. If you're a new spawn I'll probably let you go unless you spot me. -
Rocket is partially causing DC'ers
septuscap replied to Zeromentor's topic in DayZ Mod General Discussion
Like TV said, this is already well known, you can probably stop spamming the forums and jerking each other off about it. -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
You make yourself look bad by spouting random bullshit that makes no sense on closer inspection. Yea no shit a stupid idea would be stupid whether it comes from a bandit or a survivor -- but right now the stupid ideas are coming from survivors. I saw bandits (myself included) telling rocket "taking away makarovs would be a BAD idea" while PvE players said "YEA ROCKET IT'LL INCENTIVIZE TEAMWORK BLAH BLAH BLAH." Now I actually hear PvE players claiming bandits secretly wanted the change so they could camp the coast, and tricked everyone. Fucking seriously? -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
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Why I generally avoid servers at night...
septuscap replied to Kashus's topic in DayZ Mod General Discussion
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
Completely false. Even if you let the threads die' date=' some other retard will post the same exact thing the second he doesn't see it on the front page. The problem is that people think their ideas are clever and unique. THEY ARE NOT. The reason rocket hasn't fixed this problem or added that feature is because actually coding it takes TIME. If you've encountered some situation/bug that he might have missed, THAT WOULD MAKE YOU USEFUL. [hr'] -
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
septuscap replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
If you want to AVOID PvP' date=' that is entirely your perogative. You're not OWED a PvP-free play experience. I'm just curious, which bandit idea was stupid? I've never once seen a bandit post an idea for a game implementation, stupid or otherwise. Why? Because there are a myriad of ideas, none of which are original, and all of which spam the fucking forums with useless shit. You think rocket hasn't thought of adding player settlements, power grids to turn on lights at night, etc? You're not clever or useful for posting that shit. -
Why I generally avoid servers at night...
septuscap replied to Kashus's topic in DayZ Mod General Discussion
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DCing from snipers, snipers complaining.
septuscap replied to Slyguy65's topic in DayZ Mod General Discussion
Perfect analogy, I lol'ed. -
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DCing from snipers, snipers complaining.
septuscap replied to Slyguy65's topic in DayZ Mod General Discussion
Is this a troll? -
Why I generally avoid servers at night...
septuscap replied to Kashus's topic in DayZ Mod General Discussion
Well your friends don't know what they're doing. http://www.youtube.com/watch?v=SLCjAOybQq8&feature=player_detailpage#t=143s pause the video at 2:23, you can see the hill that has a flare on it completely saturated. o . . . . . . . F <- flare ^ you x <- enemy will still see you with NVG's. ------------------------- o <- you F <- flare x <- enemy will see only silhouettes. ------------------------- HILL F <- flare o <- you on hill below flare X <- NVG enemy will see washed out hill.