pogoman979
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any chance of seeing the rest of the mocapped animations implemented?
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Only one spawn per building per player of loot and infected
pogoman979 posted a topic in DayZ Mod Suggestions
I was at a barn and found a lee einfield, so decided to use up all the ammo for my shotgun first by killing a few zeds. So after mopping them all up i went into the barn, picked up the lee einfield, and noticed an entirely new set of loot had spawned (another lee einfield and mags). I then checked the rest of the barn and it had more loot too, and yep, ANOTHER lee einfield and ammo. So i went outside until the infected respawned and proceeded to kill them all again, went back into the barn of course there was more loot again. This was all in the space of 5 minutes. Suggestion: Buildings only spawn items and infected once for each player. Simulates the player having cleared the building but if other players come along loot and zeds will still spawn once for them as well. If the player dc's and comes back, obviously the items and zeds can spawn again. But loot farming from server hopping isn't the topic here; you can loot farm perfectly fine on the same server which needs to be fixed and would be easy to fix. -
Frustrated of DayZ? Play ArmA 2!
pogoman979 replied to shemashko's topic in DayZ Mod General Discussion
i hear that old insurgency mission was pretty good ;) and look theres like 20 ppl still playing (type insurgency into mission filter): http://arma2.swec.se/server/list XD -
Soda Should count towards hunger (a little bit)
pogoman979 replied to alexahr2008's topic in DayZ Mod General Discussion
if we're going to get all technical soda actually dehydrates you, so the game has it backwards -
great idea! can't believe it took so long for someone to think of this.
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The zombies need to be more dangerous.
pogoman979 replied to switch296's topic in DayZ Mod General Discussion
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
pogoman979 replied to rocket's topic in Mod Announcements & Info
yeah i'd suggest screw all investigation scripts and stuff like that (we are hotfixing right). Once a zed loses LOS just have him revert to random roaming again. Chances are he might even roam towards you anyway. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
pogoman979 replied to rocket's topic in Mod Announcements & Info
ROCKET URGENT BUG: [NEW] Once infected lose line-of-sight they will try investigate where you are Causes massive lag. I gradually managed to lose an army of zeds chasing me, and as i did my fps slowly decreased to <10. I figured this was something to do witht he above change so sprinted as far from the area as i could and after a couple of 100m my fps returned to normal (zeds despawning). clearly the investigate script is causing substantial lag -
lol if only drugs and alcohol were ingame; everytime your character does... XD
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bump. You get a reply from the devs yet?
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How I survived PITCH BLACK NIGHTS
pogoman979 replied to stryker211's topic in DayZ Mod General Discussion
This has given me a great idea. From now on my role in this game will be to illuminate towns by placing fireplaces everywhere and stocking them full of wood XD -
Why is this mod so popular among russians?
pogoman979 replied to TonyStarks's topic in DayZ Mod General Discussion
Stalker was made by/for russians, DayZ is the closest game out like Stalker -
I dont see much 'Survival' going on..
pogoman979 replied to Hze's topic in DayZ Mod General Discussion
people kill each other when surviving is so easy that there's nothing else to do. -
Zombies are zero threat now
pogoman979 replied to dds__@hotmail.com's topic in DayZ Mod General Discussion