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Stay safe out there,
Your DayZ Team
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Everything posted by Mullraugh
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Yes, it's true, and the dumbest addition to the game in my opinion.
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Made by yours truly! Here's a template my fellow jokers! Basically it goes like this: TOP LINE: BADASS BOTTOM LINE: WHIMPY
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Hey so I've recently gotten into the whole DayZ cinematics thing, and literally bought ArmA3 purely to make them. HOWEVER. It seems that I've already used all the really good music on previous cinematic videos. So this is a call to arms! I need you fellow survivors to help me search for the perfect music for DayZ Cinematics! Here's some examples that I've already used: I need it to be very slow tempo, preferably Piano or Violin or both. It's gotta feel desolate or hopeless, then maybe pick up near the end. If anyone out there even wants to make music for this task, that would be awesome.
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Good one!
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I wouldn't say they're the most feasible, but should be an option eventually. Things such as government or civilian transport, and farming aerial vehicles should be more common than an entertainment product. -Helicopters like the Russian Mi-18 or KA-60 should be found in Military areas, -Airplanes like the Aeroshot or Cessna should be found around Civilian airfields or even in a farmer's garage. -Aircraft like police or news helicopters should be more common than the gyrocopter. The aircraft you're suggesting seems to be more of a man toy than it does a legitimate vehicle. Not sure why or how a Chernarussian Farmer who's country just recently suffered a civil war would get their hands on an entertainment vehicle like this. I'm down for being able to build them, but a pre-built, painted, trademarked consumer version built by some company just doesn't make much sense.
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Landmines shouldn't be in the game.
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It's controlling you.
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The map has already been expanded. All that stuff above NEAF never existed in ArmA
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Just a little somethin' somethin'
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Did anyone see a Mosin, Izh or FNX45 since 0.55 global loot update?
Mullraugh replied to SonicSonedit's topic in General Discussion
To be brutally honest, I haven't seen an FNX-45 for over half a year now. -
Surely we can't forget the most beautiful vehicle created by man! The UAZ! Look Familiar?
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0.55 starvation + spawn points is a joke
Mullraugh replied to treetop82's topic in General Discussion
You kiddin? This game has became so easy, I've recently been just using just the Police Uniform with an Anti-Stab vest - a total of 8 slots for storage - running around with a makarov (which takes up 4/8 slots) trying to arrest people and handcuff them (which takes up another 1/8 slots) Spare ammo for the mak and a bandage is added so that I literally only have 1 slot for miscellaneous items such as food or drink. I end up getting fully hydrated and energized 15 minutes after I spawn. I dunno what they did since the original 0.55 patch, but it's become way too goochie. -
A Grim Discovery. Throughout my travels in Chernarus, unfortunately, Mass Graves are a common sight if you know where to look. However, the mass grave in this video is by far the largest one I've seen to date. Whether or not it links to Green Mountain is to be soon determined as more evidence presents itself...
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Already been thought of. This video was just a tester to see if I could actually do it... hehe.
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I like how people use the "This is your story" slogan as an argument for KoS, yet 98% of them only KoS because everyone else and their dog is doing it. Not really your story if you're just copying the playstyle of other people eh?
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I'd prefer no crosshairs at all.
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I think names that contain numbers, start/end with xX, have insulting slur, or swears in them should be disabled as well.
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Green Mountain trumps everything at any time of year. Don't deny it or you'll log in to a "you are dead" screen.
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This sums up my experiences with trucks in the current state of the game.
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"The purpose of DayZ was to kill the players over and over again relentlessly without mercy" ~Dean Hall
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Can you still dig up cooking pots?
Mullraugh replied to Lockdown Loaded's topic in New Player Discussion
I now have 49 worms, a broken field shovel, and no cooking pot. -
I've found 2 cleaning kits. Good luck!
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Can you still dig up cooking pots?
Mullraugh replied to Lockdown Loaded's topic in New Player Discussion
Wait what? That's awesome! -
The bonecondition issue a.k.a. insta-death .. still a thing ? (videolink)
Mullraugh replied to wud's topic in General Discussion
I was insta killed just the other day... Very very interesting stuff. -
Hello, hello. Today we're going to do a little experiment to see what types of people populate the desolate land of Chernarus. This isn't your average "survivor, hero, bandit" type deal either. It's quite possible you may fall under more than one category, or your playstyle may change in the future. DAYZ CHARACTERS: [Neutral] The Survivor: the remainder of a group of people or things. We are all survivors at heart, but some people fit the description more than others. A Survivor is someone who is crafty, witty and quick to think. They don't shoot on sight, but will kill if needed. Survivors tend to stay away from people if given the option, and will often be seen alone building a camp or looting a small town. Survivors don't run into open fields, but instead they tend to skirt around the edge of a forest until they reach their destination. Survivors know how to play the game, and they play it well. They usually don't carry much, and tend to wear clothing that blends with the environment well. The weapon of a survivor is something they trust with their life and know they can rely on. A good weapon of the survivor is the AKS-74u, as it's the perfect weapon for close-quarters encounters with zombies or players, the ammo is common, the range is decent enough to take out targets from a distance, and it's compact enough to put in a backpack or vest. Survivors won't fire a weapon unless they know the shot will hit and that no other zombies or players will be attracted to the noise. Of all the characters in DayZ, survivors are the most cautious, and will follow their own set of rules religiously, only breaking it in case of an extreme circumstance. [Neutral Evil] The Bandit: a robber or outlaw belonging to a gang and typically operating in an isolated or lawless area. A very misunderstood way of playing. Often mistaken for The Murderer A Bandit is someone who will take advantage of somebody in order to gain their gear. Bandits will always work with one or more other people, and will hold up anyone who is unfortunate to cross their path. Bandits tend to set up ambushes in highly traveled areas, such as the road between Chernogorsk and Elektrozavodsk, for example. A Bandit does not kill unless their target attempts to run, is disobedient, attempts to kill, or is an asshole to the bandit. An often used banditing technique is to order the unfortunate victim, at gunpoint, to remove all of their clothes and step away from them so that the bandit may browse and choose what they want to take. While this is happening, another bandit will watch the person being robbed so that he does not attempt to run or fight back. Bandits often capture people for ransom or for cruel jokes. Bandits do not kill unless forced to. [Neutral Friendly] The Hero: a person who is admired or idealized for courage, outstanding achievements, or noble qualities. Another misunderstood way of playing. Often mistaken for The Medic, or The Vigilante. A Hero is generally the do-gooder of the apocalypse. They will give people food, medical assistance or even gear selflessly if they feel a trust between them and whoever they are helping. Hero's generally have a very good sense for the game, where places are, what to loot, who's bad, etc, and will gladly share their knowledge with others. Hero's are friendly and will only kill someone if they are forced to - even if they are shot at, they will usually give the person a second chance before killing them. A good hero knows who needs to die and who needs to live. A common misunderstanding that was popularized by the DayZ Origins mod, is that Hero's hunt and kill bandits. This is false. Hero's will be the first to help someone who is getting robbed by bandits, but they don't hunt them down like animals. If they did, this would make Hero's no better than a murderer, which is another type of character we'll see later. Hero's are also often mistaken for a medic, or as a pacifist who cries every time they die. Hero's are badasses who know what they're doing, are good at it, and know how to lose their gear. Hero's don't tend to survive long due to the multitude of backstabbers and murderers there are in the world, so they won't often have the best of gear. An SKS is a common weapon a Hero would use. [Evil] The Murderer: a person who commits murder; a killer. The most-used playstyle in DayZ, which nearly everybody despises, but ends up becoming themselves. An infection worse than the virus that turned people into zombies. The Murderer is someone who will kill on sight for fun or fear that they themselves will be killed on sight. Murderers are very often found "fully geared", meaning completely loaded up on gear, armed to the teeth, with an AKM, M4, or any other weapon they can get their hands on. If it kills, they use it. Murderers are usually found killing semi-geared players in areas such as Berezino, Elektrozavodsk, or even Chernogorsk. They are also found peppered throughout the map, especially at military zones, waiting for someone to run by so they can kill them. Murderers are often called Bandits, but are nowhere near as merciful. Murderers shoot without thinking. They do not care how long you spent getting your gear, or if you'd like to give them a saline transfusion. Lots of murderers are created because other people have given up on being friendly and decide to kill on sight for their own "self defence". Few find killing enjoyable, and actually murder people for fun because it gets their blood pumping. Murderers are easily the most-played character in DayZ, especially for people who are sick and tired of dying. Murderers often capture people and force them to fight each other. [Evil] The Backstabber: a person who betrays a friend, country, or principle. A technique often used by The Murderer. The Backstabber is a tricky little rotter who will claim to be friendly, then kill you at a later date. Often times a murderer will say they're friendly to get you to come out into the open so they can kill you easier. These people will often come across as any neutral or friendly person. [Friendly] The Medic: a person who dispenses first aid to those who need it. Something that guppy might have a better definition of. Often mistaken as a Hero. The Medic is someone who makes it their goal to heal or help anyone they come across. Their favourite thing to wear is easily the paramedic uniform, and they will very often have tons of medkits, saline and bandages handy. They often don't carry weapons, but might to take care of zombies. Medics don't shoot someone unless they know they can fix them up afterwards. [Neutral Friendly] The Vigilante: a person who takes the law into his or her own hands, as by avenging a crime. Usually paired with the qualities of The Hero to create an awesome playstyle. A Vigilante is someone who will hunt down bandits and kill them. Vigilante's don't usually help other people unless killing bandits is involved. A Vigilante can have many different sets of gear, but might usually look like a UN soldier. They take the law into their own hands by killing Murderers or Bandits. Vigilante's don't shoot people who are of no threat to them or others. [Neutral Any] The Tourist: Also known as The Noob. A new player still learning the ropes to the game. The Tourist will often be found wandering around aimlessly, starving to death or being chased by zombies. They usually start off friendly but will often choose to be a murderer later on in their DayZ career. [Neutral] The Outdoorsman: a person devoted to wilderness survival, using only the outdoors as their source of life. A very hard way to play and perfect. Often called The Hermit, or Hobo as well. The Outdoorsman is easily the hardest way to play the game, as you must rely solely on the environment and what it supplies you. Outdoorsmen follow a strict set of rules governing how they will survive. They only use hand-crafted items such as the improvised shortbow and arrows, to hunt down animals for food. You might see an outdoorsman wearing their prized full leather clothing set. Outdoorsmen easily deserve manly beards more than any other character. Any outdoorsman you find should be left alone to do their thing, even if you're a murderer. [Neutral] The Hunter: a person who hunts game or other wild animals for food or in sport. Pretty similar to The Outdoorsman. The Hunter will shoot animals for food, but don't live off the land as much as The Outdoorsman. A hunter will also hunt down zombies for entertainment. Hunters are sometimes mistaken as a Vigilante or Murderer, if people think they hunt down players. This type of playstyle is paired with others, most of the time. List below which characters you are! And feel free to add any other playstyle you think I missed! Myself, I'm a Survivor, Hero, Vigilante blend.