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Mullraugh

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Everything posted by Mullraugh

  1. Mullraugh

    Skybox

    I see the Big Dipper and Oryon's Belt all the time in DayZ.
  2. Mullraugh

    More camouflage

    Ruined Status = Universal camoflauge for every clothing item in the game
  3. Mullraugh

    Shotguns are a Joke.

    You shouldn't have to lead a shot for a guy who's a meter away... Edit. Someone's already taken notice to that lol
  4. I've been wanting this ability for ages. Damaged, Badly Damaged and Ruined clothing is WAY better than pristine because; 1. There's literally no downside to it at the moment, as far as I'm concerned. 2. It makes you look more like a survivor rather than some prissy snooty rich snob who's too afraid to get his clothes dirty without changing them 3. It breaks up solid colours such as tan cargo pants, a grey tactical shirt, etc into blotches of dirty looking colour, which is actually far better for camo. 4. Pristine clothing is too mainstream, yo.
  5. Mullraugh

    Writing seems weird :(

    Is it odd that I don't see anything wrong with any of those pictures? Looks exactly like what my DayZ Forums looks like.
  6. Mullraugh

    Add a player/prey tracking system

    Tracking is discovering what's left behind. I remember Hall said once that he wanted players to be able to track or hunt other players by what they leave behind them on their journey. A few things he discussed, if I remember correctly was cans from food and drink, bullet casings and fire pits. What I'd love to see in the game is junk loot like the things mentioned above. Things that are automatically dropped without the players' consent. For example: You eat a can of beans while in a forest as you're on your way to Stary Sobor. After you're done eating, the empty tin can is left on the ground automatically and will remain there unless the player who ate the beans or another player picks it up. This way, if you're careless, you will be easy to track. And if you're careful and pick up your garbage afterwards, you won't be followed as easily. This could also completely tie in with soft skills. Like say you never pick up cans after you're done eating. What if the game could track that and actually give you a negative skill for it, such as your footprints will last longer in the dirt or the garbage you left behind will be more noticeable. The game will assume that since you never pick up those cans/bullet casings/etc, that you're somewhat careless, and will reflect on you and your character's abilities to avoid pursuers. This can also work both ways to give you some positive skills such as your footprints will fade faster. On the tracker's side, let's say that you find a can in the woods that was recently dropped by a player, or some shells that are still warm to the touch. What if the game could sense your proximity to these items and assume you've seen them, or maybe you have to inspect them up or whatever. How about, as a result of finding and spotting more and more garbage left behind by somebody you're hunting, the items will become more visible to you. For example, cans and casings will be more shiny and maybe have a glint as you scan the ground for them. Or fireplaces will have more singed or yellowy-dead grass around them, making them easier to spot at a distance. These 'skills' don't have any effect on you or your character's actual abilities. You could still completely miss seeing shinier objects, or not see a leftover fire pit in the distance. You can still pick up your cans or move slower to reverse the negative effects of being careless. They simply aid the player in being able to discover clues, or avoid being tracked respectively.
  7. Mullraugh

    Smear yourself with blood

    0.59 AIDS added to DayZ.
  8. Mullraugh

    Is anyone else a human magnet?

    I've been quite the opposite actually. I join these full 50 man servers, spawn in Cherno and head west all the way up through Zelenogorsk, the tent city, Green Mountain and all that area and I haven't even seen a single person yet.
  9. Mullraugh

    Cases

    I think that limiting a container to hold only specific items is dumb. It's bad enough a 300 round ammo box only holds rounds, or a medkit only holds rags and stuff.
  10. Mullraugh

    The Curse of Green Mountain

    Ha! Wonder if there's a Dayz Hotel nearby there.
  11. Trucks should spawn with parts in them. However, they should spawn locked, and you have to find a key or break your way in. Nobody in their right mind would be like "Oh! A zombie apocalypse is happening? GUESS I'LL REMOVE ALL THE ENGINE PARTS IN MY TRUCK AND TOSS THEM!" Nah. Suggestion makes sense.
  12. Mullraugh

    NWAF, broken leg, please help :(

    *forage for sticks* I have found something! *combine stick with rag* I have crafted a splint *apply splint* I have applied the splint
  13. Mullraugh

    Police Force?

    Why not use the Police uniform...
  14. Mullraugh

    Repair Green Mountain for global comms

    Green Mountain isn't your standard "radio tower" It still works, but not in the way you'd want it to. It's a numbers station designed to continue sending broadcasts long after an apocalyptic situation or even being shut down by the government. All of them still work and nobody knows why or how.
  15. Mullraugh

    How to reload faster in DayZ

    Quick tutorial on how to reload faster! Note that this won't help you at all with magazine-fed weapons. Works on all firearms in game.
  16. Mullraugh

    Chernarus In Real Life Pics

    I like how everything they're adding to the Standalone still already exists in the real "Chernarus". This whole time I thought those apartment buildings outside of Chernogorsk were made up in the developers' heads and put there because something needed to be there. Nope! They exist in real life.
  17. Mullraugh

    I KOS'd and i felt horrible for it.

    If you assume someone's going to try and kill you because they have no microphone, then you're bad at the game. If someone persistently follows you or ignores your demands, then something's fishy and they probably want to kill you. Some people just don't have mics.
  18. Mullraugh

    ACH spawns

    You'd get jacked the fuck up for holding a rifle like that in the Canadian forces.
  19. Mullraugh

    ACH spawns

    Never mind about the helmet - who taught this guy to hold a rifle?
  20. Mullraugh

    Never ever friendly again

    You quit easy.
  21. You wouldn't have the keys because some zombie in Cherno still has them in his pocket
  22. So with the leak of the new MCCUU Marines uniform that will most likely spawn at Helicopter Crash sites, and the new dying mechanic with barrels, I've been putting 2 and 2 together and I've recently came up with this epic idea on how to be a Canadian Soldier in game. This will work because MARPAT/MCCUU has the exact same camo pattern as Canadian CADPAT, since the Americans 'borrowed' the pattern from us. So, once they add the ability to dye any clothing item without them looking like extremely high-saturation colours, this is what I want to do. I'm gonna put the MCCUU uniform in a barrel, throw in some green dye, and voila! Canadian CADPAT Uniform! So THIS: Turns into THIS: Then all's you gotta do is find a Green Hunting Vest, ballistic helmet and dye it a darker colour of green, find an M4 and paint the handrails and buttstock green, and bang! A Canadian Armed Forces Soldier in the world of DayZ! Here's hoping dying extends to more than just some white T-Shrits, leather and armbands.
  23. Mullraugh

    DayZ Canadian Soldier Uniform

    Why would you want to look like a Ukrainian? You wear their TTsKO in-game, do you not?
  24. Mullraugh

    DayZ Canadian Soldier Uniform

    Yeah. And the reason you don't know about it, is because if you did, you'd be dead :^)
  25. Mullraugh

    DayZ Canadian Soldier Uniform

    Aha! But this isn't a suggestion! It's an idea that I want to try out when dying mechanics are fully implemented and fixed.
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