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NickM (DayZ)
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PATCH 1.8.1 - Base Building Stage 1
NickM (DayZ) replied to timedance's topic in DayZ Mod General Discussion
You're comparing any DayZ mod to that wanna be kid? The nice thing about all the mods (of a mod-lol) is that it gives people a choice on how they want to play. Doesn't make any particular mod a "mess' because it's not your style... -
PATCH 1.8.1 - Base Building Stage 1
NickM (DayZ) replied to timedance's topic in DayZ Mod General Discussion
Hmmm-you mean that mess that has over 2000 servers currently? THAT mess? That "mess" seems to be pretty damn popular. -
This. Not only would you have been dead ingame, but IRL as well. Such is the power of undead Chuck. Nick
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Oil Filter Silencer
NickM (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
WUT? What have I been laying my head on all these years? >:( -
The 1.7.7 update favorites
NickM (DayZ) replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
Am I understanding this to be existing weapons will be disappearing? My pub hive char has a an M16A4 ACOG and an M107, as well as an M9SD. What will happen to those? -
Will Sniper Rifles be nerfed in the standalone?
NickM (DayZ) replied to VibroKnife's topic in DayZ Mod General Discussion
Not to mention such variables as M855 (62 grain 5.56) inconsistent fragmenting. If it fragments (not a 100% thing), it does MASSIVE damage. The wound looks like a bomb went off inside the target and one hit can generally cause death by bleeding out. If not death, at least some serious maiming. If it does NOT fragment, it will merely drill a .22 caliber hole that does very little damage. 7.62 x 39, while consistent, does very little damage to soft tissue in real life. Neither expanding or fragmenting, the tumbling when it hits tissue causes a temporary cavity that will usually close up after the bullet exits and end up looking like a needle wound. -
AS50 Bandit vs Other Bandit: Taco vs Applejaxc
NickM (DayZ) replied to applejaxc's topic in DayZ Mod General Discussion
I wonder how you guys would fare w/o the easy mode action (crosshairs, nametags, 3rd person). Would probably be like two monkeys doing a football. -
The Hero Skin [Current behaviour?]
NickM (DayZ) replied to mitor's topic in DayZ Mod General Discussion
Then you would have people logging in to empty servers and just lounging around accruing humanity. Think about the term "hero". If being a hero was easy, there would be no point to having it there in the first place. My pub server guy has 37K... -
How do you fight players in CQC?
NickM (DayZ) replied to applejaxc's topic in DayZ Mod General Discussion
Lol-whatever. Yanking your chain. Besides, I mostly use Mumble or Vent. Server I'm on will kick you if you aren't on Mumble while playing, but it's strictly a team-based variant (FactionZ). -
How do you fight players in CQC?
NickM (DayZ) replied to applejaxc's topic in DayZ Mod General Discussion
You'd probably have better luck if you got on TS and called in your group of friends from acros the map... :P -
You spoke of the place that shall never be mentioned. Reported to the Mods.
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What do you want the "C" for? The "K" is way better.
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Your Paranoia ISN'T uncalled for
NickM (DayZ) replied to Shrapnell's topic in DayZ Mod General Discussion
What's wrong with a little sexual violation among friends? If I'm helping you out, I expect a little compensation. -
There sure is defense against getting one-hit-knocked the fuck out. Stay away from the zeds. Used to be id was suicide to do the run full tilt through town thing. It has been changed to make that a dangerous tactic again. Stay. Out. Of. The. Zeds. Range. That will be 10 bucks for the advice. I accept PayPal.
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DayZ standalone more weapon camos sights grips idea
NickM (DayZ) replied to exomonkeyman's topic in DayZ Mod General Discussion
Luckily for you, in a zombie scenario, the military would abruptly disappear, taking all their weaponry with them to some alternate dimension. Just kidding. Do you honestly think their would be little or no military presence in this scenario?