Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Carebear Baddie

Members
  • Content Count

    191
  • Joined

  • Last visited

Everything posted by Carebear Baddie

  1. Carebear Baddie

    Where is your DayZ "home"?

    WIndy Mountain. I can haz beans nao?
  2. Carebear Baddie

    Radio Idea

    Thats what I was thinking of when I made the suggestion. ;)
  3. are you also sure he didn't have a thermalscope?
  4. your friend was hiding in the grass, the grass only goes for about 50m. He may as well have been lying out in the street.
  5. Carebear Baddie

    Radio Idea

    Maybe allow people to take over the radio towers and broadcast their own wasteland radio show ;). That could be...interesting.
  6. Carebear Baddie

    servers for the stand alone

    Are you using Dayz Commander? Try using it to find your server.
  7. Carebear Baddie

    Need help on where to put a camp.

    As everyone has said, your camp will eventually be found, and stuff stolen. Best thing to do is to put it as far away from any point of interest as possible, with yout being too obvious (ie, up north). Also, and this is tricky, but try to predict the paths people will take across your camp ground and try to hide the camp from those path ways.
  8. Carebear Baddie

    Death needs penalties. Suggestions welcome

    Not when everything you had on you is easily attainable again within a 30min - 1 hour. And especially not when you have friends who can guard your body and let you get everything back withing a few minutes. And especially especially not when you have tents and vehicles set up with even more gear out in the woods.
  9. Carebear Baddie

    DayZ Stories

    Beans to you good sir for not Alt + f4ing. Would've been nice if they'd have let you go, just for playing along. If I had been your robber, I'd have broken your legs and put some morphine and your weapon 30ft in front of you while my friend and I made our get away. As a courtesy of course ;)
  10. Carebear Baddie

    Character Traits not Classes

    Also, I believe Rocket has explicitly said he will not put in a class/skill system that will restrict people from doing things.
  11. Carebear Baddie

    Character Traits not Classes

    Kinda sounds the same as classes, but with a different name. I still prefer a skill system.
  12. Carebear Baddie

    Factions

    Would rather stay with player created factions, i.e. clans/friends.
  13. I dont follow, how would being able to restart with all your weapons and having not lost a single thing make "the stakes higher"?
  14. Carebear Baddie

    DayZ Massive overhaul

    lol guy, whatever you want to believe.
  15. Carebear Baddie

    DayZ Massive overhaul

    You mean quotes like this one?
  16. Carebear Baddie

    DayZ Massive overhaul

    I was going to write a similar post, but since OP obviously went to the future, stole my ideas, and then returned to the past to write them down I'm just going to give you beans. That and the fact that posting a compilation of ideas rustles GenerationVII's jimmies, and that's the last thing I would want to do. :rolleyes: There is one thing I would change, and one I would expand upon. Rather than picking your specialization from the beginning, I like something more akin to what Argus posted. That being that you have [x] number of skill points to start out with, and you spend those points while performing those skills. Your events idea is also something I've thought about. I would expand on your idea by suggesting mechanic that allows Admins, or some type of "Game Master" to randomly spawn shorter events as well. For example, say we get to the point where we have built fortifications (for this example it'd be an above ground one) and an admin/GM sees that there's a lot of people hanging out at said location, he could spawn some type of zombie invasion against the town that the people there would have to defend against. Obviously such a system could be abused, so some sort of system (maybe server rep?) would have to be added to try and prevent those types of situations.
  17. Permadeath is a pillar of this game, I dont see it going away anytime soon.
  18. All my beans are belong to you OP.
  19. Carebear Baddie

    Should the new standalone have bosses and dungeons?

    No. This isnt that kind of mmo.
  20. Carebear Baddie

    Slow Zombies

    Zombies walking inside is a bug. Also, they are infected, as the home page says:
  21. As an expansion to this idea, what about having the chopper visibly crash?
  22. Carebear Baddie

    Rough Idea of possible player built communities!

    Red text burns my eyes. nvm, you changed it. Thanks. Also, I believe rocket has said he wants to add fortifications, and the ability for players to create hubs. I want to see that eventually, either in the mod or standalone.
  23. Carebear Baddie

    Slow Zombies

    You didn't add "use my silent axe that will attract no zombies and can even be used to pre-emptively kill a zombie before he even sees me" in your list of stuff you can do. You should try that. Also, don't crawl so close to the zombies.
  24. Carebear Baddie

    Wire Fence really necessary?

    Increase spawn of toolboxes, slightly decrease the spawn of barbed wire and it wont be as bad a problem.
  25. I think I agree with everything you posted OP. The only thing I would change is that rather than using Chlorine or Iodine tablets to purify water you should have to boil it in a pot (or maybe a smaller amount in a tin can). This would require you to leave the fire on longer and could attract other players or perhaps even zombies.
×