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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

DayZSanta

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About DayZSanta

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    On the Coast
  1. DayZSanta

    Any point in not being murderer?

    While I'm all for PVP in this game, and the element of stark terror it can imbue, my first experience in this game was being shot in the face spawning on the beach the first five times I logged into a server. There's a difference between being a bandit and playing with intent to survive, and being an asshole. I've never encountered a friendly stranger, and I'm largely beginning to suspect that the group of people here posting about friendly encounters are the vast minority. Having played Arma 2 and being delighted by it, I wanted a different play experience, and have been "rewarded" with more sniper teams than I can shake a stick at (inland, away from coast, and to their (Dis)credit, I mostly get shot crawling out of barns armed with a hatchet) and a few idiot zombies. I had kind of hoped that this game would be about survival against starvation, thirst, Zeds and the occasional bandit, but I'm sadly coming to realize that it's more about PVP with some poorly pathed zombies in the way. It strikes me that a reward/punishment system for being a Bandit/Survivor would be nice, perhaps with different benefits from choosing a particular path. Too much to hope for?
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