Definate +1 for medicinal whiskey. Risk/Reward or offsetting pros against cons are the crown jewels of game mechanics. It'd probably make more sense if used to cure cold (body temp) or light wounds. Magic fracture-b-gone Whiskey seems a *tad* demented...:-) edit: Also if you've just chugged a bottle of Whiskey, you're just as likely to break the other leg when opening a particularly menacing door, or something.... (No, I'm not in the NW airfield with a broken leg because I smacked myself with a door... no sir)