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TacticalN29

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Everything posted by TacticalN29

  1. TacticalN29

    Weapon Customisation

    You obviously don't have experience with real weapons. Changing calibers is pretty difficult (if at all possible) unless the weapon was specifically made with that in mind. As the above poster said we are talking about tac lights, lasers, optics, maybe grenade launchers, and suppressors. You can attach something do your gun that directly increases stopping power. Things can indirectly increase stopping power. For instance different barrels increase or decrease accuracy at lengths. Things like optics will make you more accurate (most likely). But nothing takes a bullet and says, "You are now more powerful."
  2. TacticalN29

    Weapon Customisation

    The thing is you can do most modifications on the fly.
  3. TacticalN29

    Weapon Customisation

    Depends on what type of scope, but generally no. Some optics you just put on the rail and screw it down with screws mounted on the optics.
  4. TacticalN29

    Weapon Customisation

    As far as the actual mounting of optics on the rifle, it's very easy (at least on M4 style rifles). It probably wouldn't be zeroed however.
  5. TacticalN29

    Weapon Customisation

    I do hope they model the optics after real life optics and require you to have the correct rail for that specific optic (i.e. picitanny). And obviously you can't just slap a silencer (suppressor) on any old barrel. So they should implement threaded barrels.
  6. TacticalN29

    I'm new, where should I start?

    ARMA is definately worth it, but not everyone has money for both. I personally would wait for the SA if I didn't already have the mod.
  7. I would love to see it buts its not too important
  8. TacticalN29

    I'm new, where should I start?

    I personally would wait for the SA unless you want base ARMA as well.
  9. TacticalN29

    Vest Pouch Changes, and Bandoliers

    I do remember him wearing that. I'm not entirely sure how much variety there will be with clothing or if certain items will work better than others (i.e. different types of footwear like boots, or sneakers).
  10. TacticalN29

    Vest Pouch Changes, and Bandoliers

    They've already said you will be able to store items in your jeans pockets so who knows what they've got for that.
  11. TacticalN29

    Current problems with the Steam version of DayZ mod

    Yeah I know haha! Just a logical deduction.
  12. TacticalN29

    Utes on chernarus standalone

    There has not been any mention of a bridge, so I'm going to assume you will need a boat or helicopter to get there.
  13. TacticalN29

    Current problems with the Steam version of DayZ mod

    "Stability issues from last week resolved this morning, which means... Limited capacity testing has BEGUN. 30 keys were issued today for this." From Rocket's twitter. Granted it's a very small group, but at least some external testing has begun. Like I said if nothing goes horribly wrong it shouldn't be long now. This tweet was also from three days ago so they probably issued more keys by now.
  14. TacticalN29

    Current problems with the Steam version of DayZ mod

    They actually did start capacity testing. I'm pretty sure not all of the people that were testing were internal.
  15. TacticalN29

    What weapons damage helicopters?

    This is true.
  16. TacticalN29

    Current problems with the Steam version of DayZ mod

    Did not know they released it on steam until now. I can see how it would be easy, but I can also see what you're saying. I don't know why they just didn't wait for the SA seeing as they have started external testing it will most likely be released within 2 weeks if nothing goes horribly wrong.
  17. Well if he did mean that, that's enormous!
  18. Chernarus is already 225KM squared.....
  19. I just started playing PS2! It's pretty good for a F2P.
  20. I would imagine at least 90% of people who played the mod would buy it. Then there would be people who just notice it on steam. Plus if they do any marketing. I would venture a guess that it will eventually sell more than the mod.
  21. TacticalN29

    Spooky Namalsk

    I have not played Namalsk, but I have heard that the bloodsuckers become just annoying after a while. I don't know though.
  22. TacticalN29

    So what should DayZ "feel" like?

    It should feel like any of the above depending on how you play. Obviously you can survive in the wild with water cans and meat. Or you can raid high risk areas. Obviously there's not much you can do with the base building aspect yet, but I think once the standalone releases they might start working on it.
  23. TacticalN29

    is dayz 100% PvP on the long term?

    If you kept up with the standalone news at all Rocket has talked about underground base building and adding more maps EVE style. He never said he was going to do the EVE style thing but he said he was interested in doing it I believe.
  24. TacticalN29

    Make more guns!

    I would love to see the 91/30 as I have shot one in real life. They should also add the M44 which is a carbine type version (overall it's shorter).
  25. TacticalN29

    Make more guns!

    Ah. Well things change. He had said before that there would be more, but according to that (and other things I've read) there will be weekly updates. So I would think that we would be back up to the amount of weapons that are currently in the mod in no time.
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