

Corpselooter
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Best all round gun on the game
Corpselooter replied to richjones19772000's topic in DayZ Mod General Discussion
M4A1 CCO SD silent doesn't alert bandit to you position and good for dropping some Zeds without aggro also capable of medium range contact. Just don't waste any ammo if you can avoid it -
Animaime DayZ Server - No Ping Limit Server For Australians (Active Admins)
Corpselooter replied to Fyshtako's topic in Mod Servers & Private Hives
I would also like to get in on this just a lone wolf looking for a hack free private place to kick back. After last night being teleported to an killed 1 month of hard work and gear gone I just want a place where I can do my thing and if I get killed at least it will be legit let me know something -
To complicated to implement correctly IMO
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The dumbest/funniest things you've seen in DayZ?
Corpselooter replied to deceitfulburger's topic in DayZ Mod General Discussion
DMR and basically a full tool kit within the exception or an entrenching tool the Alice pack came in handy too lol -
DMR can also spawn in tree stands get to hunting
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The dumbest/funniest things you've seen in DayZ?
Corpselooter replied to deceitfulburger's topic in DayZ Mod General Discussion
Went to Cherno to get some medical supplies as a fresh spawn someone went to shoot me from the rooftop he stepped of the edge and plummeted to his death. Hilarious got some free gear that day. -
I don't bother with vehicles in the game it's like ringing the dinner bell for a bandit with a rifle. Though I will admit they can be handy when someone else is driving one and the bandit reveals his position to me so I can relieve him of his gear by burying his body as I have no use for sniper weapons
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Being a Lone wolf, you should consider it.
Corpselooter replied to mitor's topic in DayZ Mod General Discussion
I always go lone wolf I am not a social creature I always avoid contact unless I can't avoid it but I do stalk other players ( if I see you you are definitely way off the city grids) this is simply to determin if you are a threat or not. This can be from your proximity to my territory or how close you get to my resources in my tents. It's pretty intense avoiding detection following someone and observing them from a distance. It also gives you an opportunity to determin their intentions ( such as catching them killing others without provocation ) in which case I mercifully end their existence as they have now shown themselves to be a threat to others. Besides you always have the voices in your head to keep you company. Well that and the sound of a M4A1 CCO SD's suppressed whispers to keep you company. -
If you heard a banjo playing in the distance you probably just asked a rhetorical question.
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Where will you take a dump in the Standalone?
Corpselooter replied to pr3llox's topic in DayZ Mod General Discussion
Satchel charges in it wait for player to investigate the sounds of flies KABLOOM funny to think about not that I'm condoning it but funny -
[X-posting from Reddit]How to fix the Bandit, Hero, and end game content in DayZ with 3 changes.
Corpselooter replied to danlegend's topic in DayZ Mod Suggestions
I don't let skins determine my actions towards a player and I don't openly engage them ever if possible. I observe from a distance and stalk them not to kill the but to see if they have camps close to my tents and also to observe them interacting with others. If I see them killing noobs I will intervene. I am not a bandit I am a hermit I skulk out in the dark silently watching and scratching by solo. You never know who is watching as you're crossing that open field. It's just as fun to avoid and stalk players as it is to get into a fire fight. -
Where will you take a dump in the Standalone?
Corpselooter replied to pr3llox's topic in DayZ Mod General Discussion
Well then make you sick at the very least getting sick makes you lose blood maybe I should have been more specific so I will clarify. after a certain period of time the bowel will become obstructed, and if it is not taken care of portions of the bowel can become necrotic (dead). Additionally, if the body can't push it out one end, it will back up until nothing can come in, stay down and be processed in the other end. Leading to sickness at first and finally death. Ugh I need sleep this has taken a weird turn. -
Where will you take a dump in the Standalone?
Corpselooter replied to pr3llox's topic in DayZ Mod General Discussion
Wonder if it will work like the food and water mechanics where you have to crap before the meter fills up or you start losing health. Would also have to ask if the stench will aggro Zeds. Hmm. One more thought on this. Would people mistake it for a dead body because of the flies?Now that would be funny people trying to loot piles or crap. -
You're favorate weapon in DayZ?
Corpselooter replied to TruckingBucket's topic in DayZ Mod General Discussion
M4A1 CCO SD M9 SD Both difficult to come by and ammo can be somewhat of an issue (always keep an axe on your belt its the ultimate backup stealth weapon) sometimes you will get lucky and find an ammo box so just load up your atv (hate em but necessary evil thing drives like a potatoe) found in the barracks and ammo can be gotten from heli crashes just don't waste ammo ever only shoot Zeds if you have too otherwise slow and low is the way to go. Also if you do have to shoot a zed its far better to not alert players and the rest of the Zeds in the area. -
Why can't I equip a hatchet while carrying a gun?!
Corpselooter replied to Leezeebub's topic in DayZ Mod General Discussion
He may be wanting to take advantage of the stealth of the weapon. In my squad we always have one designated axe man for zed duty until we acquire sd weapons. I do think shouldering your rifle to use an axe should be doable though as all the guns we have do have slings on them why wouldn't you be able to honestly. Just because you shoulder a rifle doesn't mean by default your unholstering your pistol.