Sinoco
Members-
Content Count
44 -
Joined
-
Last visited
Everything posted by Sinoco
-
Modded DayZ Chernarus 150 Vehicles Fully Repaired 8 Helis Extra Heli Crashes (spawns every 12 minutes) Refuel Script Custom Bases Full Moon Nights/GMT-5 Custom Vehicle/Heli Spawns Friendly Proactive Admins Backups Every 30 minutes Anti-Hack Software Side Chat Enabled (No Abuse/Spam) Constant Editing of the Mission File (Improving the Server) Hi guys, we are a small server that just wants to let people enjoy the mod. We have a small regular player base who are very friendly and love to help people out. I have been working on the mission and server files, trying to improve the standard DayZ mod, and I am changing many things, with my current project being to adjust the zombie spawning logic. I have changed loot spawning and various other things, way too much to list for a short little summary. You should come on the server and check it out. We respect our players and their feedback, so just hit me up with a PM and we can chat. Join us @ 109.123.114.188:3085
-
I am fairly certain those scripts are designed solely for vanilla DayZ, and not for any other mods or modded DayZ. I run Chernarus and I had to make some heavy edits to those filters whenever I added anything to the mission file, they are fairly strict, so I assume it is incompatible with Taviana, it's something you could ask on their forum thread though.
-
As well, I tried to comment out the line, but it seems that it's not that simple, as I commented out 117, it would kick for #116, then 115, all the way down to 113.
-
The filters are kicking people for clicking the "ADD AMMO TO M240" menu item in the Huey's gunner seat. If you could fix this it would be much appreciated.
-
About making vehicles spawn fully repaired, you need to change a few things in the vehicle table in the database. damage_min -> 0 damage_max -> 0 //The vehicles won't be damaged. fuel_min -> 1 fuel_max -> 1 //Vehicles will have full fuel, or whatever your preference is limit_min -> 0 limit_max -> 0 // Vehicles will have no broken parts You can do this to all vehicles by running this SQL command: UPDATE vehicle SET damage_min=0,damage_max=0,fuel_min=1,fuel_max=1,limit_min=0,limit_max=0; I have not actually used the database in that way, but that should work fine. I have a PHP script that runs hourly that loads in new vehicles randomly to empty spawns (no matter if a vehicle from that spawn is on a map, so multiple vehicles per spawn, which apparently does not automatically happen with the current bliss) up to our vehicle limit. I also have a separate max heli count, and helis will spawn in based on the number I set (so I always have the same number of helis on the server).