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Everything posted by PoisonedAl
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Arma 2's mechanics make dayz lame
PoisonedAl replied to Slobbergoat (DayZ)'s topic in DayZ Mod General Discussion
A CoD kiddie troll thread. *YAWN!* -
Sigh! Which witch is which? Fixed.
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Yeah I'm dyslexic so proof reading is a massive pain in the arse for me. Editing now.
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God dammit! I proof read that thing several times and as soon as I post it I spot typos! NGGH!
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As a lover of stealth games, zombies ain't got shit on me. At the moment I have the silenced SMG so they are even less of a threat. The threat of other players... ah now that's a challenge! Someone who can see more then 100 feet and don't forget about you after chasing you for 60 seconds. The thrill for me is not killing players, it's seeing them and them not seeing me. The OP screams and shouts at people to "go back to BF3", how about you bugger off to Left 4 Dead with all your carebare friends!
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Still playing?...let everyone know how you feel about dayz right now
PoisonedAl replied to pooya's topic in DayZ Mod General Discussion
It's a dumb question really. If you are reading the forum, you're still playing. -
Not just newbies. I thought you could only set way points with a GPS.
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Seriously, the best piece of advice I can give a new DayZ player is to play ARMA II. You know, that game you paid for! You can make your own missions and try out most of the weapons and all of the vehicles without annoying your team mates or getting shot by bandits. Want to learn how to pilot a chopper? Play ARMA II. Want to learn how to shoot a sniper rifle and use the mill-dots? Play ARMA II. Want to learn how to move and look around without being seen? Play ARMA II. Want to play as a bunny rabbit? Play ARMA II. That and it's a fun game in it's own right, so why neglect something you paid for in the first place?
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Want to practice at DayZ? Play ARMA II
PoisonedAl replied to PoisonedAl's topic in New Player Discussion
ARMA II is a dicking about simulator. It lets you do all sorts of thing and its scripting power made DayZ possible... but also the reason why there are so many no skill skiddies. Play European severs if you can. Less teenage fuck-wads with mummy issues. -
Farthest distance you have crawled with broken legs?
PoisonedAl replied to daspope's topic in New Player Discussion
Zero meters. So far I've always had morphine on me. -
Want to practice at DayZ? Play ARMA II
PoisonedAl replied to PoisonedAl's topic in New Player Discussion
Also: -
Want to practice at DayZ? Play ARMA II
PoisonedAl replied to PoisonedAl's topic in New Player Discussion
It has script users because it was MEANT to be used by script users. -
Broken Legs In Stary - No Morphine
PoisonedAl replied to [email protected]'s topic in DayZ Mod General Discussion
There's a military hospital in the north of Stary near the water tower (the big lollipop). Look for the tents. You'll ether find morphine or someone to put you out of your misery. -
As a new player, you'll spend a lot of time finding nothing. When you learn the game and read the wiki and what not, you'll know what spawns where. Rule of thumb is the more risky it is, be better the finds. You're not going to get far hiding in the woods all day.
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Why can i not join any servers?..
PoisonedAl replied to mikemyers (DayZ)'s topic in DayZ Mod General Discussion
I kinda assume everyone uses DayZ Commander. It's the first thing you should download if you want to play DayZ. -
Hospitals are hot zones. Morphine also spawn in low level military so that's where I usually pick mine up scrounging for ammo.
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There's "nice" and there "seeing the same stupid posts by idiots that clearly never read the same shitty topics that are on the same front page." You clearly don't give a crap so why should we?
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Until it goes standalone and the engine itself can be edited, you can't stop Alt-F4 cowards.
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Why can i not join any servers?..
PoisonedAl replied to mikemyers (DayZ)'s topic in DayZ Mod General Discussion
Are you running DayZ though Steam? I found out that Steam somehow was loading old builds of ARMA II. Killed Steam and things ran tickety boo! -
Battle Eye Script Restrictions #90/98 ?
PoisonedAl replied to Hysterics's topic in DayZ Mod General Discussion
Seems random. Could Battle Eye is booting everybody out a server when a skiddie tries using a known script? EDIT: That or one of DayZ's own scripts are tripping it up. -
Dear Moron. We are sorry to that an alpha of a mod has some bugs and glitches. Thank you for registering on the forums just to point this out. We all hope that you and your idiotic friends all die in a fire. -Sincerely, The DayZ Community.
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Have a plan. Know what you want, where it is, how to get in, how to get out and how to get out another way when the plan goes to shit. Look for sings of life (dispersed zeds), if the coast is clear, get in, grab what you need and NOTHING ELSE then get out!
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Silenced weapons have a use. I don't bother shooting them at players but they are great for dispatching zeds without pulling a horde or alerting bandits. When the poop hits the cooling device I will have a more meaty assault rifle out.
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Is Anything Being Done About Hackers?
PoisonedAl replied to Spitfir3's topic in DayZ Mod General Discussion
WRONG! Rocket has given many intervews on video explaining why script insertion is a problem. PS: Shit post is shit! OP, you suck! You're not the first to have problems with cheats so what makes you so fucking special to make yet another to stink up the forums? -
Drinking Mountain Dew at Green Mountain!
PoisonedAl replied to omgwtfbbq (DayZ)'s topic in DayZ Mod Gallery
So how come the GPS was showing your location? It only puts a "you are here" dot on the map in single player mode. In multiplayer there is no read dot you have to read the grid refarance.