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twitch13
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Everything posted by twitch13
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the system is shit, but so is your solution
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bumping for shit idea
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this mechanic is already implemented in the game. simply walk your ass to a lake, splash around and have yourself a nice bath. then pick your roleplaying self up and get on with your adventure. would you like keybinds for breathing in and out as well? how about a minigame for opening your can of beans? an active-reload-esque system for drinking cans of soda without choking? a chance to spawn with less than 20/20 vision, rendering your screen blurry for the rest of your characters life (good luck finding an optometrist operating in Cherno)?
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My first encounter and battle with a bandit.
twitch13 replied to kingpootis102's topic in DayZ Mod General Discussion
shotguns are terrible in this game, i'd sooner use my hatchet -
Make the AS50 the new starter gun + remove other sniper rifles
twitch13 replied to TheMachine's topic in DayZ Mod General Discussion
stop feeding it. -
Why is there no punching in the game?
twitch13 replied to [email protected]'s topic in DayZ Mod General Discussion
wouldn't have visited the thread otherwise? -
Item spawns rarer on low pop servers, rarer by day than night.
twitch13 replied to kander's topic in DayZ Mod Suggestions
OP did specify that he meant the percentage chance for higher quality loot should be increased/decreased, not the actual amount of loot. i agree that making loot more plentiful in general on high population servers would be unrealistic. i think loot will remain somewhat more scarce on high population servers simply because there are more people looting. but i would welcome a change that increased my chances of say, finding a CZ or an Enfield in a barn rather than the standard 5 hatchets, at the cost of increased risk of being shot by others interested in looting it. -
Item spawns rarer on low pop servers, rarer by day than night.
twitch13 replied to kander's topic in DayZ Mod Suggestions
this is actually a really, really good idea. a huge part of the terror of zombies is running into them at night and a huge part of DayZ is the tension and excitement that comes from running into other players. but a player can currently bypass both of these aspects and gear themselves up 100 times more easily by playing on empty daytime servers, and then have an edge on those who are gearing up while fully experiencing the challenges of DayZ. many beans to you. -
only half right. she'll stop getting shot momentarily, pics will be demanded, and when she fails to provide them the shooting will promptly resume.
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sounds ridiculous. as smasht_AU said, this is exactly how hunger/thirst work right now. adding another bar to be depleted before you start losing health will only make an already incredibly forgiving mechanic even more trivial.
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an excellent idea....
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it's a zombie apocalypse - wouldn't you just piss wherever you happen to be squatting? even if you were a more selective pisser, i seriously doubt you would hold it to the point of shaking uncontrollably and being unable to control your aim. now for a real idea - we need a breath meter. keybinds to breath in and out to "make it more in-depth and increase realism."
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BigFoot In DayZ - Creators Read
twitch13 replied to AllMightyKnox's topic in Mod Servers & Private Hives
you said "i seen" at least 15 times in that video and you wonder why people call you names? -
Hacker teleported me - But i reacted quickly
twitch13 replied to HeHeHe's topic in DayZ Mod General Discussion
you got lucky - i've done the same when teleported into the air/far out into the ocean, only to log back in and either fall to my death or die from cold and starvation hours off the coast. -
yeah I brush my teeth to this shit, that guy is my idol.
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Was raiding Cherno one night and picked up an AKM, an Enfield (which I put in my backpack), and a ghillie suit (which I equipped). Logged out in town after a bit, logged back on later in the day (onto a different server) and discovered that the AKM and the Enfield had disappeared. My 6 AKM mags were still in my inventory, as was the ghillie suit, no longer equipped. Continued playing and found an Alice pack, another AKM and another Enfield. Put the Enfield in the pack again, started roaming the forest, then logged out to go afk for 15 min. Logged back in and the AKM had disappeared, and the backpack had reverted to a Czech backpack and emptied itself out completely. My zombies killed/murder count had reset itself too. Irate now, I left that server and joined another. Upon logging in I discovered that I simply no longer had any backpack, and everything on my toolbelt (hatchet, matches, compass, etc) had deleted itself as well. However, my zombies killed/murder count did go back up to what it had been previously. Just want to know if anyone has an idea about how to avoid this - is it something I'm doing? Is it a hacking issue? Is it a server issue? Thanks in advance for any feedback -