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gibonez
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Everything posted by gibonez
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really looks like that middle piece to me.
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Who's idea was it to make spawns in Berezino?
gibonez replied to FrostDMG's topic in General Discussion
Think about that for a second. The map is how many square miles again ? How often do you really think you will spawn in an area that lets you suicide quickly ? How often do you think you will spawn in the wilderness only to spend the next 10 minutes just to get your bearings. You will not bother continuing to suicide because it will be a waste of time every time you suicide it will mean even less of a chance to get closer to where you want to go. People will just suck it up and stop suicing as there is no possible way to get a reliable spawn. The base problem is an easy fix, just set it up so you dont spawn within 10 feet of any structure, either map based or player set up. -
Yup. .22 caliber rifles and shotguns need to be the most abundant firearms in the game. Like by far the most common weapon.
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Petition: No more randomness in weapons, SKILL based combat.
gibonez replied to xalienax's topic in General Discussion
I don't know what rocket wanted or nor do I care. All I know is what I feel. I happen to feel this is garbage and results in shit gameplay that rewards luck. -
Petition: No more randomness in weapons, SKILL based combat.
gibonez replied to xalienax's topic in General Discussion
The dispersion seems to be there to give value to the accessory system. It gives some accessories that would otherwise in real life be purely cosmetic additions a real in game value. While the idea is nice it results in shit gameplay and unrealistic unreliable gameplay. -
Who's idea was it to make spawns in Berezino?
gibonez replied to FrostDMG's topic in General Discussion
Completely procedural randomized spawn system all over the map or bust. Set spawnpoints suck and they just make people camp 1 or 2 cities,. -
sorta looks like the part inside of the handguard of a remington 870
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I can't tell sorta looks like a barrel nut. Hope it's a civilian bolt gun though.
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Am I the only one seeing this..... People losing faith in the game
gibonez replied to thelonewarrior's topic in General Discussion
The players that left don't give a rats ass about zombies. They and the vast majority of players really only care about one thing. Content and pvp. If those two are shitty they will leave. -
Why Were Helicopters "Overpowered" In The Vanilla Mod?
gibonez replied to Katana67's topic in General Discussion
So long as the choppers exist there is no way to fix them. So long as they fly they will be detrimental to gameplay. The only role I see choppers playing in SA without being hurtful to the game is in chopper crashes where you can find loot. -
Even then its unrealistic that even 10 percent of the player base could fly a helicopter. Random survivors somehow managing to get a bird in the air let alone pilot it ? I dont buy i.
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Vasili the propaganda queen. I doubt even half of his story is even true, but it was indeed good propaganda. Even a pristine brand new mosin, not that you will ever find one nowadays, is not going to be more accurate than even the cheapest deer rifle out there. The only advantages a mosin nagant are that it is cheap, the ammo it shoots is cheap and easy to find and it is reliable. Accuracy, precision, those are not mosin traits, if you want those traits in a mosin you don't buy a mosin you buy the better built service rifles of the time, you buy a lee enfield, you buy a sweedish k31, you buy an arisaka, you buy a springfield, you buy a mauser. You do not buy a mosin for accuracy and if you do prepare to spend more money than the actual price you paid for the rifle to get it to the level of even the most affordable new production rifle.
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Yup this system will give attachments a purpose while not completely eliminating realism like the current system does.
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Dat pip. Now picture that as a player base in dayz. Each computer monitor and tv screen having a different video feed of the outside.
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M44 makes the mosin sound like a baby and my god the fireball on that thing. I wouldn't mind a m44 or a m38 mosin. No accessories only the bayonet no optics and spawns more often than the 9130.
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More bolt actions the better. I personally wana see a nice .22lr bolt action. Nice precision rimfire bolt gun with an internal magazine.
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Trigger job, glass bedded , free floated , along with probably the most important thing, refinished barrel. While yes its usually down to shooter skill its hard to get consistent 800 yard hits when the dispersion on the gun means your bullet will float anywhere within a 40 inch circle.
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People PVP in Berenzino because it is fun not because there is nothing else to do. There could be 100 thousand things to do in dayz but people will choose to pvp over any of them.
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10 minute penalty between deaths would be fine. It would prevent people from suicide + reduce server strain.
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The mosin in the video was a heavily modified mosin. Using handloads or commercial ammo not indicative of a typical stock mosin with surplus ammo.
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Ive shot 2 mosins. One a 9130 was aweful 5 inch groups at 100 yards with a bench rest and a vice. The other an m44 was decent 3 inch groups both shooting that shit 147 grain light ball ammo.
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A 200 dollar modern hunting rifle has far far better accuracy than a mosin nagant. There is a reason why the mosin nagant is not used for building long range shooting platforms. Mosins were built with mass production and reliability in mind, not accuracy. Even amonst ww2 rifles the mosin nagant was d tier. I would even put arisakas above mosins in terms of accuracy.
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Petition: No more randomness in weapons, SKILL based combat.
gibonez replied to xalienax's topic in General Discussion
Don't get me wrong. Coming from an Arma background does not mean we want military tactics and weapons in the game. Heck we love the focus on civilian weapons and equipment and alot of us would love nothing more than the game to only have civilian weapons and to not have any high end military gear. However that being said we expect weapons to perform and function like weapons, coming from an arma background we expected Dayz to atleast have realistic feeling weapons and gameplay the focus on unrealistic gameplay elements was not something we expected. -
Have you ever shot a mosin ? I take it you havent or havent done any actual research into the gun. The gun looks and feels like it is a 100 dollar rifle, its old often times the stock is all busted up , bore is pitted, crown is cracked. These are old military service rifles alot of them have seen use in the war, they are not safe queens. These are old service rifles not precision sniper rifles they are not very accurate at all and just about any rifle is more accurate than them. The b95 the so called recreational rifle is a 5k dollar luxury hunting rifle you can bet your ass off that it is built to higher tolerances and is far more accurate than a mosin. The sks and m4 are also far more accurate in real life than any mosin. Even the most busted up and abused off the military rack m4 is more accurate than a mosin. Mosins are popular because they are 100 dollars and the ammo for them is cheap and plentiful. They arent popular for being tack drivers.
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Petition: No more randomness in weapons, SKILL based combat.
gibonez replied to xalienax's topic in General Discussion
Yes and when you are cold, wet, hungry, tired and suffering from blood loss your weapon functions the exact same way.