

gibonez
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Everything posted by gibonez
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Why do we already have so many 24/7 daylight servers?
gibonez replied to Gingerizhere's topic in General Discussion
Then spend your own money and make your own vanilla server then. Like always you have a choice. -
Naw I rather not see all these military sniper rifles. Rocket should continue to focus on civilian rifles that fit the same roles as these exotic expensive hard to find weapons you listed. M24, m40a3 = Replace with remington 700s a 20 inch version in .308 and a 22 inch varmint version in .223 remington. SVD could be added into the game and still fit into the setting, easily found weapon . VSS = no chance of finding that in any civilians hands a good substitute that is believable would be a ruger 1022 with a suppressor. High bullet drop, low volume, low damage. As for high powered sniper rifles like 50 cals no way they should ever be in dayz stand alone. Highest powered rifle I would ever expect in civilian hands would be .300 rum its a high powered hunting round for big game at extended ranges.
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Why do we already have so many 24/7 daylight servers?
gibonez replied to Gingerizhere's topic in General Discussion
Stop complaining if you want night join a 24/7 night server :/ You always have a choice. -
SVD I don't actually have much of a problem with. SVD has low magnification is pretty darn common. when it comes to scoped weapons I hope they follow a formula when developing them. 1. High magnification optics can only be outfitted in bolt action rifles. 2. Second focal plane optics with various ranging reticles. 3. As little variable scopes as possible we need common fixed power scopes in common powers such as 10x and 8x. Also I hope the accuracy of the weapons is reduced depending on the ammo. So say you find a box of surplus 7.62x54r you will get 3 moa at best with it so using it to shoot at man sized targets past 400m would be pretty futile with a high chance of missing. Say you find some match ammo however it results in a much more accurate shot although initial accuracy still depends on the weapon used.
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I am just hoping we do not see any semi auto high scoped weapons. DMR should never come back. Meanwhile tons of different hunting rifles, and varmint rifles would be welcomed.
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Guba has become my favorite new city.I cant wait to see it build up thing that sucks though is since everyone spawns on the coast I will rarely if ever get any visitors.
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Did I tell you guys how awesome the Novy Sobor spawn is?
gibonez replied to Gth's topic in General Discussion
They should take that approach all of the spawns should be in land no coastal spawns. This would encourage people to venture north and explore leading to more dynamic situations. -
Everything is fair game for pvp. This entire anti kos thing is pathetic too the idea that you could somehow encourage people to not shoot on sight is hilarious. People will always kill on sight no matter what.
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Color degradation from blood loss has to go (loss of visual fidelity)
gibonez replied to alleycat's topic in General Discussion
Color degration when hurt is flat-out lazy. Ruining the graphical fidelity of the game is unacceptable. -
Why is everyone so worried about killing on sight?
gibonez replied to Mao Zedong's topic in General Discussion
God daam man why didnt you just post in one of the other hundred kos threads instead of making yet another useless thread. -
Pretty much. When private hives crop up you will see role play servers crop up slowly these have strict no kill rules but its always fun to join and spoil their fun.
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Initially yes. focusing on civilian weapons first will end up with a civilian heavy weapon set that results in the military weapons being carefully chosen instead just putting in dumb choices like the scar a weapon that is not only extremely rare in the US but exponentially so in a easter bloc country.
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Few Few Few military rifles I mean like maybe 2 or 3. Civilian weapons should be plenty. Following weapons and accessories should be readily available considering their popularity in real life. Ruger 1022 22.lr rifle One of the most popular and versatile guns in the world it has a wide variety of accessories everything from silencers to bipods to optics. Remington 700 The civilian hunting rifle that does it all. The Remington 700 has served civilian hunters as well as military snipers throughout the world. It comes in a wide variety of ammo types and both a .223 remington and a 7.62 version should be represented. Hunting range finder/golfing These badboys are readily available and above all things cheap. They can give you a good range estimation to your target for a hundred bucks.
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Here's a full list Guns, Vehicles, Items etc. currently in SA. Most are disabled and yet to be enabled in the current build. {Spoiler}
gibonez replied to JDM (DayZ)'s topic in General Discussion
I wonder if they are actually different ammo types or simply variations of the same ammo in different amounts. I have encountered half a dozen different amounts of 7.62 ammo. piles of 3,6,12,20 and carboard box of ammo. -
Here's a full list Guns, Vehicles, Items etc. currently in SA. Most are disabled and yet to be enabled in the current build. {Spoiler}
gibonez replied to JDM (DayZ)'s topic in General Discussion
I noticed that 7.62 x 54r is simply named 7.62 ammo. I hope there is some sort of standardization done with the ammo so the same 7.62 ammo that works in the mosins works in the sks and remington 700s in the future. Having too many different types of ammo ruined some of the dayz mods where it seemed each weapon had its own ammo type that was nowhere to be found. -
This was the case in private hives. I actually do not know what the render distance was on players in vanilla dayz but I certainly know it was much higher than it is in stand alone.
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People leaving the coast (Mainly big cities, POLL)
gibonez replied to victusmortuus's topic in General Discussion
Easy way to solve this problem is to randomise the spawns and having them be dynamically generated up north. -
Lets hope this is true. I have encountered several situations now where I was able to see enemy players when zoomed in but not when i go to the iron sights to actually aim. Its a shame too since now you can finally see buildings and objects such as trees out to 3000m. With the poor render distance goes my dreams of being able to spot a group of survivors from 3000m and then carefully stalking them and killing them once I have found the right moment.
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Ok i get it.. its alpha.. but this is worse than the mod.
gibonez replied to yotimmyg@gmail.com's topic in General Discussion
It is better than the base game the only thing that is missing is content but that will be fixed with time. My only complaints revolve around problems with the new engine downgrades I should say. Things that are downgraded such as player render distance that is several times better in the mod. -
Idea of a new rescource that forces to team up.
gibonez replied to Ozar's topic in General Discussion
Screw that what if you do not want to team up ? Forcing people to team up to blood bag and insert ivs is bad enough especially when its something a single person could easily do to himself. -
Hive System - People are already server hopping
gibonez replied to mercules's topic in General Discussion
Server hopping is the #1 reason why private hives are better than the public hive. Each server having the players location saved, no ghosting, no server hopping, white listed players so no hacking. -
Yea this could be tastefully and it would add value an will get you attached to your character. Some ideas Hunter/Sniper character Able to range estimate distances longer your player is alive the closer you are to the actual range. Able to get more meat out of animals after learning to master the art of field dressing an animal. Survivalist Can go longer without food or water Can jog for further distances at faster speeds due to traveling long distances in the past.
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They should get rid of most of the coastal spawns. We need alot more in land spawns forcing people to get aquainted with other parts of the map.
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Accuracy seems to be the same. What I think might be happening is wind. I have attempted long range shots using the mosin and have noticed bullet impacts are often far to the left or far to the right leading me to believe there is now wind.
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Zeds are an annoyance that gets in between me and my player killing. So I am loving these stand alone zombies and their realistic slow speeds.