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Your DayZ Team
gibonez
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Everything posted by gibonez
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Opposite it means more to get a kill in Dayz. You work alot harder for kills in dayz so its more rewarding.
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Fine with me anything that makes it easier to find out where you are getting shot from works.
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zombies are not a cure for anything they are just janky things that get in the way of the sweet pvp in dayz. Zombies add absolutely nothing to the game thats why people loved wasteland.
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Anyone else looking forward to setting up booby traps with home made or military explosives ? I can already see the possibilities. Imagine setting up shop in one of the apartment buildings once the player render distance problem is fixed and booby trapping the entrance. Said sniper then proceeds to shoot anyone he sees in sight terrorizing bandit and survivor alike. When the people finally band together to take him out they are met with a series of booby traps hampering them. Another great scenario would be to set up an ied outside a heavily traveled road and eventually when vehicles are added the road side bomb will disable the vehicle allowing you to stick up the remaining hurt survivors or finish them off with impressive ambush fire.
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Your guns are cleaned and stored. Guns in dayz have been exposed to the elements and in the case of the mosin full of cosmoline. Two different cases your weapons should function fine you have taken good care of them. The random m4 found years later in a bunker that has been exposed to the elements and surely has some rust issues will not function anywhere near as well as the weapons you own.
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benelli m4, p99 and mp 443 are common enough and would make sense. LMG, and the ksg would never find its way to chenarus. so they should be left out.
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[Suggestion] implement the Arma 3 Stance system
gibonez replied to tweeter7483's topic in General Discussion
Yea add the stance system and remove third person view. -
Encountering the traps would be extremely rare the map is gigantic. Although the materials needed for setting up the traps are common such as a grenade and string or rope. They will not become a problem. traps should be saved to the server so they do not get deleted after some time or when the player who set them up died. Booby traps will play a huge role in securing loot especially when base building is set in place.
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What I think the night should look like;
gibonez replied to victusmortuus's topic in General Discussion
Terrible. The colorful night pic is perfect. -
Should it be easier to keep fed/hydrated?
gibonez replied to Clumzy (DayZ)'s topic in General Discussion
Current hunger system is insanely exaggerated. The person eats like a 800 pound person. -
so many possibilities.
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Awwww yiss
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With the new crafting menu I would imagine being able to add feces, or infected zombie tissue to booby traps shouldnt be a problem. Then even if they survive the sharpnel and blast of the explosion they have an infection that they must treat quickly or die.
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Yea this is something that to me is a problem with dayz. Shooting stuff even out to 100m is really hard in real life but the game lines up the sights, controls your breathing, and squeezes the trigger perfectly for you each and every time regardless of distance sprinted, weight carried, hydration or hunger levels or health status. The average survivor will not be able to consistently hit a person at 100 yards much less the 400m or more that are often the common engagement range in dayz.
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Yea I have noticed the shots are hitting to the far left at long distances.
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Weapons just lying around for years without proper maintenance would be inaccurate however.
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Absolutely not then we will have people spawn rouletting again. What needs to happen is the removal of coastal spawns and no suicide option unless you have a weapon.
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Any idea if they added wind into the equation now ? or are shots that are hitting left and right just due to the dispersion ?
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Hopefully the m4 is the highest end weapon in the game.
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Are There Only 3 Guns On 1st Release?
gibonez replied to [email protected]'s topic in General Discussion
The weapon lists are sounding amazing. I honestly hope the m4 is the highest end gun we get maybe rpg7s but thats it. Along with those civilian weapons I would love to see more popular civi weapons. Glock 19 m1911 M&p Savage hog hunter .223 Remington 700 Cz 527 in 7.62x39 Savage mark II 22.lr ruger 22/45 remington 870s Etc. Hopefully there are mainly if not only civilian weapons. -
<<<< [How to] Improve random player killing. >>>>
gibonez replied to Zeeb (DayZ)'s topic in General Discussion
Heres how you end player killing you dont It will always happen get used to it. -
One can only hope. Civilian should be the one word that keeps getting repeated over and over again while the game is being made. If we put in helicopters would civilians know how to repair and fly them ? If we put 50 cals in would your normal civilian bother carrying around the 30 pound gun and know how to operate it ? Basically I hope if a civilian would not know how to use it then its not in the game. Keeping stand alone civilian heavy and letting the mods for it focus on military loot and vehicles would work out best. Most people and I mean the vast majority of people are not hunters or farmers. If the game takes place in some Eastern European nation then the number of people that shoot regularly let alone ever even held a gun drops dramatically. You day to day soccer moms, and auto mechanics do not know how to shoot let alone properly maintain firearms.
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Eating most flesh rate makes you sick. Human flesh does not give people the shakes or any diseases. Eating the brain does however.
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Cannibalism is a must. also there is no sickness associated with eating human flesh this only happens if you eat the human brain. Eating just the flesh is perfectly fine.
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Loving how the weapons arent completely super accurate unlike the mod. It works because these survivors arent highly trained soldiers just regular civilians.