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gibonez
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Everything posted by gibonez
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Allow private hives, but with regulations and licenses....
gibonez replied to muggerfugger (DayZ)'s topic in General Discussion
Yea thats one area I hope does not go into effect. Private hives need to be completely cut off from the public hive. Loot from private hives should never make it into public hives and vice versa. Same applies to player location each should retain their own player location so ghosting, combat logging, server hopping is only a problem in public hives not private. -
Allow private hives, but with regulations and licenses....
gibonez replied to muggerfugger (DayZ)'s topic in General Discussion
If they fork up the money to pay for a server then let them do whatever they want. I hate vehicle heavy server for example and i can choose to not join those but I don't care that they exist. Live and let live. Those private hives dont affect me or other players in an unfair way if I choose to not play them. -
Rocket said he optimized 4000 Zombies on map for now ...
gibonez replied to gamer222's topic in General Discussion
Agreed. Zombies are absolute crap at the moment so keeping them at low counts makes it bearable. Increasing their number just increases the frustration and bullcrap. I would rather die from a bandit who shot me over a janky zombie that runs undernearth a house and teleports through walls anyday. -
Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
In what context would this be a regular inexperienced guy surviving like the characters in dayz. The man has a freaking shooting range in his backyard. Simple fact of the matter is the average person cant hit a man sized target at 25 meters much less at 100m+. -
Wish m4s would become the one of if not the top of the line gun you can find in the mod. Extremely rare but even more rare than the m4 would be optics for it. Acogs and red dot sights should have nvgs from the mod rarity.
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Remington 700 is the 2nd most popular firearm in the world just behind the ak47. It is used in every country.
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Yea im all for more attachments for the m4 but they need to control how many optics appear on servers. Maybe 100 acogs, 100 red dot sights, spread out throughout all the servers. Doesnt make sense to find these in large numbers since the acog costs 1200 bucks .
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Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
You never fired a gun have you ? Shooting at paper targets from 15 feet and shooting a person from 400m are two different things. -
Problem could have been fixed in the mod and it wasnt. You simply cant fix it by having one central server that keeps your location for the rest.
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Nothing is worse than combat loggers, ghosters, and server hoppers. Public hive will never fix that only solution is to have each server contain each character therefore private hives.
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Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
God yes. ACE sniping is 100x better than Dayz stand alone and dayz mod sniping. Being able to adjust your shot using moas or mils is so much better than the lazy way of 100s of meters. -
[Suggestion] Dead players bodies rising up and attack another players?
gibonez replied to ProGamerGov's topic in General Discussion
Well Ill tell you what ? After about 30 minutes of a server restart it would solve the balota airfield problem. People would stay far away from it since all the pvp bodies would rise from the dead to kill. -
It absolutely should.
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Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
Thing is what we have now is a mixture of realism and arcade gameplay. They need to go for one and push that as far as they can. This means, no simple bullet drop without wind, this means no adjusting your ranging in 100m increments this means allowing moa adjustments on the optics then logging in your own personal data books on what moa corresponds to what range with each weapon and ammo type. This means no outfitting long range optics on mosins since it would require quit a bit of gunsmithing to put a rail mounted short eye relief optic on a mosin. They either need to go full on realism or not this half ass realism we have now does not work. -
Ask yourself a question before suggesting a weapon. Would it make sense to find this in a home or a military base in Chenarus ? Answer to both is no so therefore this weapon should never ever be in Stand alone.
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Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
Unfortunately this is the only way to simulate that. Which is why I can understand why they did this with stand alone. Project reality had a good approach imo, you could get your weapons to fire at pin point accuracy but they required you to focus and aim at the thing you wanted to hit for a little bit of time. It prevent people from having pin point accuracy after sprinting , jumping etc. -
Realism and Weapons [Balanced or Realistic?]
gibonez replied to ProGamerGov's topic in General Discussion
If arma or dayz were realistic we wouldnt have people killing each other from 300m+ so easily. Shooting is extremely hard in real life and devs have yet to translate that in game thus far. -
Then they must be force fed to them. Just like real life shotguns must be the common weapon. m4s, aks, sks, must be rare.
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Hopefully shotguns are the most common weapon found. Shotguns are what most houses would have.
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so you want to put a super expensive super rare 2 000 dollar pistol in some eastern european country survival game ? Yea no.
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Yup not a bug always been in arma.
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Guy Combat Logs While I Am Punching Him "Youtube"
gibonez replied to Holylance's topic in General Discussion
Combat logging should be bannable. Cant play for 24 hours. -
Zombie was probably beneath his feet. Happened to me invisible zombie that was below me in a house was hitting me above it.
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Maybe thats intentional. It forces the m4 to be used as a close to medium range weapon. If a person wants something that is better a longer range the pick a mosin or other precision rifle over an m4.
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This a topic of much discussion. Lots of people wish to see it removed due to being able to peek around corners and over cover. Lack of situational awareness is no longer a problem with the fov slider so yes it should be removed. There is no excuse to keep it.