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Everything posted by AeonCipher
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dayzmod.com - Aug 2012 - Q&A with Rocket
AeonCipher replied to Max Planck's topic in Mod Announcements & Info
Q : Will new 3D assets be created for the standalone? -
Looking for like minded people to play with
AeonCipher posted a topic in DayZ Mod General Discussion
Name : Aeon Age : 22 Gender : male Location : US Skype : AeonCipher When I play : I work from home so I'm on when ever I feel like playing really and can adjust according to most schedules. Server Preference : Regular Servers I'm just looking for people to play with who don't want to play alone, can communicate/function in groups well, and have mics. Please no annoying people (You know who you are). And since this is DayZ and there is a trust factor required for this to go smoothly talking for a bit on skype first is a prerequisite, if we do not like each other or one of us gets spooked we will simply part ways peacefully. If you're interested feel free to add me on skype I usually accept requests extremely fast. Update Another thing I'd like to do to ease the trust issue (am I the only paranoid one?) is have people who I meet up with on here share what happend. First meeting no one was killed so I consider that as going well. After I determined I could trust them I decided to go meet up with some of the other people that have added me. -
Looking for like minded people to play with
AeonCipher replied to AeonCipher's topic in DayZ Mod General Discussion
Hey, do you prefer vent over skype? I tend to stick to skype just because that's what a lot of the people i play with use so it makes things easier. -
http://en.wikipedia....ife_cycle#Alpha
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Hotfix Build 1.7.2.5 Rolling Update
AeonCipher replied to rocket's topic in Mod Announcements & Info
All graphical glitches are gone for me. Thanks! -
DayZ Development Blog #1: The end of the beginning
AeonCipher replied to ripbabyg@hotmail.co.uk's topic in Mod Announcements & Info
looks like we both came to the same conclusion. And for people who think they should make a new engine though that would be interesting it's not necessary at all and would just add to the time till release of the game. -
DayZ Development Blog #1: The end of the beginning
AeonCipher replied to ripbabyg@hotmail.co.uk's topic in Mod Announcements & Info
Your understanding of game engines doesn't seem to be well enough versed to make an educated assessment of what engine DayZ should use. If you've payed attention to what rocket has said in multiple interviews you'll have noted how extensible he says the arma engine is. Also I'm under the impression the arma 3 engine is the arma 2 engine with major upgrades and overhals and not a new engine built from scratch (someone correct me if I'm wrong with a source) If this is the case that would prove that the arma 2 engine is very versatile, extensible, and most certainly able to be made to work with all the features that he said he wants to add as what other reason would he have to suggest these ideas publicly if the engine hes been working with for so long couldn't be made to handle it.