What up guys, Basically I've been thinking for a while how it is possible to take hostage of another player by just holding a weapon up in his face but he can always just run away. If I want to knock him unconscious, there is also the problem that he might just die by bleeding out on me. I want some kind of blunt weapon like a baseball bat or night stick that I can use to knock a player out without doing any bleed damage, then once he's out maybe cuffs (rare drop from cop zombies) or just rope or something to make sure he's not gona be able to run too far. Would be awesome to see real hostage situations taking place in game, or if a survivor is looking like he might turn on the group, tie his hands to make sure he isn't gona kill you at any minute. I can imagine the feeling of being someone's prisoner and seeing my opportunity to make a break for it and escaping as just as exciting as running from zombies etc. if not more so. Perhaps rope could eventually be worked off by the player or cut off by other players. But cuffs would be a lot harder to get off, but they are rarer so its less likely someone will use them on you. I'd just like to be able to act scenes from the walking dead n other great zombie shows where there is an unpredictable / unstable member of the group that the rest of the group decide to subdue / bind them to avoid being attacked, without killing the unstable of member of the group. TLDR version; Baseball bats and hand cuffs. Thanks, Ruckus