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45 GoodAbout s4pphire
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Survivor
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Why do peoples actions need to dictate their appearance?
s4pphire replied to GBTP's topic in DayZ Mod General Discussion
There is no need for ridiculous skins; address the problem at its source instead and create a challenge to survive to encourage teamwork. 'Check skin, if A, shoot; if B, reconsider' does not encourage players to think, or communicate for that matter. If forming groups and alliances would actually provide a benefit (it currently doesn't, in fact it slows you down and cuts your loot in half or less), then players would attempt to approach each other and figure out for themselves who can be trusted and who cannot, leading to significantly more diverse, dynamic and intriguing gameplay. Oh, get rid of the dumb heartbeat mechanic too, it brings spoon-feeding to a new level. -
What do you think is the best sidearm in DayZ? (besides silenced pistols
s4pphire replied to Storm Slider's topic in DayZ Mod General Discussion
G17 no contest, accurate, high capacity and flashlight is a bonus. -
Do you hide bodies you come across?
s4pphire replied to Owain1122's topic in DayZ Mod General Discussion
I hide every body as long as I'm not at risk. Why? I don't want people to loot themselves whether they use it against me or not. -
ROCKET. Playing with friends question (Standalone)
s4pphire replied to djshauny1's topic in DayZ Mod General Discussion
I'd be happy to see a spawn with party members; as in, fresh spawn. But spawning close to alive party members? No. -
The 12k blood system is unrealistic and stupid. I'm not asking for 4.5k as that isn't perfectly accurate either, but blood level in the 6000-7000 range is significantly more realistic as a start. It's simply terribly unlikely for someone to survive 2-3 pistol rounds to the chest (let alone 10), or even a single 7.62 round. Hell, a 5.56 isn't healed by a simple bandage either. If the developers want to make the game feel authentic, then perhaps adjusting weapon rarity is the way to go rather than taking ballistics out of proportion.
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The Importance of the Humanity System in Maintaining a Healthy Player Base
s4pphire replied to Vicco's topic in DayZ Mod General Discussion
There is no need for any further mechanics to prevent KOS, except maybe increasing the difficulty of the survival aspect of the game to encourage people to work together. -
Does DayZ's player killing simulate real life authenticly?
s4pphire replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
To a certain extent, maybe. In real-life respawning isn't quite as simple unless you believe in the bearded man in the sky so most people would probably feel more inclined to kill out of need rather than entertainment. -
Many trees/rocky surfaces have larger collision models than their actual model would indicate so shooting right next to a tree trunk will often result in hitting an invisible wall. You can easily confirm this by sitting in a pine tree and shooting outward.
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Anyone in Cherno?
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The most common of common trash items won't spawn when you actually need it.
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Good hiding spots in Taviana
s4pphire replied to AppleJack100's topic in DayZ Mod General Discussion
No such thing as 'hiding' on Taviana. -
I have a W keypress macro for autorun, I think that says enough.
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Been there, done that, still doing it. Confirmed for great fun, especially when a group of ten bad players tries and fails to get you in the end.
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Switch it to 'at least I have some ammo for my insert weapon name here and problem solved. Not difficult.
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Private vs. Main hive - Your opinion (And hi Inception)
s4pphire replied to Muncywolverine's topic in DayZ Mod General Discussion
Due to scripting I stopped playing on official servers almost a year ago now, I consider them to be unplayable. In a perfect world I'd prefer official servers on the same hive, however.