Wutangrza
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7 NeutralAbout Wutangrza
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What kind of terrible servers aren't verifying checksums on pbo files? Don't play on those servers?
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Why the fuck don't people alt+f4 when this sort of stuff happens? If someone teleports to me with a vehicle or something I'm outty 5000.
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What's your favourite guns / weapon combination?
Wutangrza replied to pjano's topic in DayZ Mod General Discussion
Methinks you don't understand why people use the L85. I guess my ideal loadout would be AS50, L85, MK 48 mod 0, and m9SD. If I can't get a hold of the suppressed m9 then I guess change out the MK48 for a CCO SD. -
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1st person only, waypoints, what more?
Wutangrza replied to echosyp's topic in DayZ Mod General Discussion
First person only is a big turnoff for me mostly because I actually find it to be less realistic than third person. You get a ridiculously constricted FoV that isn't anything like real life and going prone is nothing like real life. In real life, if you wanted to you could lean up on your elbows a bit and get a view up over the few blades of grass in front of you. 3rd person enabled and nameplates off (as well as that scroll mouse wheel=free range finder BS off) are the only settings I really care about. The others I could take 'em or leave 'em. -
I'm just shy of -500,000 and wondering what the most heinous of you bastards are down to.
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How much health do players have in comparison to zombies?
Wutangrza replied to Brutal-Hunter's topic in DayZ Mod General Discussion
Revolver and 1911 aren't one shot zombie kills anymore. -
Doing justice to hackers on the dev plains
Wutangrza replied to Siignal's topic in DayZ Mod General Discussion
lol, "Sniper" is given to every person in a ghillie, so there goes that theory. Have you tried pushing backspace to exit out of that menu you have open? Not sure if that'll bring your debug monitor back. Also, the "Debug Plains" aren't in some other world, they're just on the far western corner of the map iirc, just start running east (same direction as the clouds move if you don't have a compass) and you'll get out of there (if you head SE you'll hit the beach on the far western corner of the map by Komarovo). -
The thing you are quoting was related to the incorrect bans given to legit players. This current script kicking is unrelated. (and no one is banned, just everyone is being auto-kicked).
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Bandit skin ate my ghillie suit
Wutangrza replied to The_Albatros's topic in DayZ Mod General Discussion
Glad I play on servers that kick/ban people with that weapon. "NO FAIR I STOLE IT FROM A HACKER!" Maybe you did, but there's no way to prove that. Server admins have to protect their servers. If admins didn't ban for that weapon then the only server you could possibly get banned on is the one where you spawned it in. Go to server A, spawn in cheater weapon, move to server B and tell the admins "I KILLED A HACKER WITH IT IT'S LEGIT!" It's so cheap, just ditch it. -
The best sniper rifle in the game?
Wutangrza replied to Inception.'s topic in DayZ Mod General Discussion
It's a 2 shot kill. And with crosshairs and increased gamma, the NVG advantage is meaningless. -
Bummer. The one bit of solace is that this is reserved solely to server admins. I guess stick only to servers you trust.
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Just wanted to say, if you were both a hacker and a server admin (a real hacker, not some script kiddie), you could feasibly do all kinds of bad things with BE. I've not seen any evidence for that happening, but it certainly sounds plausible. A server owner could definitely hack the BE process on their server to make it so they could cheat on their own server without being banned, though they would have to have full control over the server, not just one of those deals where you pay for hosting and can restart the arma server. (We're talking full RDP access and everything).
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A GUID is 32 hex digits long or 512 bits. If they post the first 4 characters, then there are still 28 hex characters or 448 bits. So, 2^448 = 7.26 x 10^134 possible keys left once they share their first 4 characters. To put that in perspective, there are only 10^80 atoms in the universe. What's the big deal if people post the first 4 digits of their GUID from their ban?
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Quit spreading this bullshit. That's now how it works at all. Your GUID is generated by the server, not by the client (otherwise GUID banning would be completely useless because people could just edit their GUIDs with someone else's as you're saying [the only thing stored on the client side is your CD-key which you pass to an auth server]). Do you even understand what a GUID is or why it's used? It's a hash, and it's one way based off your CD-key. See here for an explanation on why you can't just edit your GUID. (Though it might be possible for a server admin to mask his own GUID on a server he is running with a stolen GUID, but there's no way for a client to do it without stealing someone else's CD-key): http://dayzmod.com/forum/index.php?/topic/40664-server-admins-stealing-guids-for-spoofing/page__st__40#entry627785