Hi, I think there should be a way to encourage players to not treat the game as an arcade FPS where you just kill all the human players. This is supposed to be a zombie survival RPG, but it gets a bit boring when you only care about being sniped constantly and the zombies are merely a distraction. I can understand if you set up a base and defend from intruders, but actively going around purely to kill other players is so dull. Maybe we could have NPC vigilante/military/police/PMC groups who are dotted around the map and if they encounter bandits, they attack them. This would hopefully make the game more fun for bandits and friendly players - bandits get some extra gameplay and enemies and if they take them down, they get even more loot, but they may also get killed more easily as they will have these teams out looking for them.